Object Design: Roles, Responsibilities, and Collaborations

 
9780201379433: Object Design: Roles, Responsibilities, and Collaborations

Focuses on the practice of designing objects as integral members of a community where each object has specific roles and responsibilities. This work includes the practices and techniques of Responsibility-Driven Design, and show how to apply them as you develop modern object-based applications. It is suitable for software designers and students.

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From the Back Cover :

If you create software using object-oriented languages and tools, then Responsibility-Driven Design has likely influenced your work. For over ten years Responsibility-Driven Design methodology has been the standard bearer of the behavioral approach to designing object-oriented software. Object Design: Roles, Responsibilities, and Collaborations focuses on the practice of designing objects as integral members of a community where each object has specific roles and responsibilities. The authors present the latest practices and techniques of Responsibility-Driven Design and show how you can apply them as you develop modern object-based applications.

Working within this conceptual framework, Rebecca Wirfs-Brock and Alan McKean present how user requirements, system architecture, and design patterns all contribute to the design of an effective object model. They introduce a rich vocabulary that designers can use to discuss aspects of their designs, discuss design trade-offs, and offer practical guidelines for enhancing the reliability and flexibility of applications. In addition, case studies and real-world examples demonstrate how the principles and techniques of Responsibility-Driven Design apply to real-world software designs.

You'll find coverage of such topics as:

  • Strategies for selecting and rejecting candidate objects in an emerging design model
  • Object role stereotypes and how to identify objects' behaviors
  • How to characterize objects using role stereotypes
  • Allocating responsibilities to appropriate objects
  • Developing a collaboration model
  • Strategies for designing application control centers
  • Documenting and describing a design, focusing on use cases, design conversations, and annotations
  • Strategies for enhancing reliability, including handling exceptions and recovering from errors
  • How to characterize software variations and design to support them for greater flexibility
  • How to categorize and treat various kinds of design problems
  • As all experienced designers know, software design is part art and inspiration and part consistent effort and solid technique. Object Design: Roles, Responsibilities, and Collaborations will help all software designers--from students to seasoned professionals--develop both the concrete reasoning skills and the design expertise necessary to produce responsible software designs.



    0201379430B08292002

    About the Author :

    Rebecca Wirfs-Brock is founder of Wirfs-Brock Associates. She consults with clients on actual architecture and design projects as well as development practices and methods. She is the originator of the set of development practices known as Responsibility-Driven Design. Among her widely used inventions are use case conversations and object role stereotypes. She was lead author of the classic work Designing Object-Oriented Software (Prentice-Hall, 1990).

    Alan McKean is a respected object technology educator and cofounder of Wirfs-Brock Associates. His classes have introduced thousands of developers to object-oriented design and programming and his instructional techniques have been widely adopted by other educators. An experienced programmer, speaker, and instructor, Alan has developed curricula in object-oriented design, programming, and distributed object systems.



    0201379430AB08292002

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    Wirfs-Brock, RebeccaMcKean, Alan
    Edité par Prentice Hall
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    Wirfs-Brock, Rebecca, McKean, Alan
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    Description du livre Pearson Education (US), United States, 2002. Paperback. État : New. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. After more than ten years, object technology pioneer Rebecca Wirfs-Brock teams with expert Alan McKean to present a thoroughly updated, modern, and proven method for the design of software. The book is packed with practical design techniques that enable the practitioner to get the job done. Like many human endeavors, design is part art, part engineering, part guesswork, and part experimentation. Discipline, hard work, inspiration, and sound technique all play their part as well. For any given problem, there are many reasonable, but only a few very good solutions. The authors goal is to help readers learn to make those very good design decisions on their own. The book explores challenges that software developers will face as they build their design, and shows how design patterns can be used to solve design problems. Long awaited and eagerly anticipated, this book represents the first great software design book of the century. A FUTURE CLASSIC!. N° de réf. du libraire BZV9780201379433

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    Description du livre Pearson Education (US), United States, 2002. Paperback. État : New. Language: English . Brand New Book. After more than ten years, object technology pioneer Rebecca Wirfs-Brock teams with expert Alan McKean to present a thoroughly updated, modern, and proven method for the design of software. The book is packed with practical design techniques that enable the practitioner to get the job done. Like many human endeavors, design is part art, part engineering, part guesswork, and part experimentation. Discipline, hard work, inspiration, and sound technique all play their part as well. For any given problem, there are many reasonable, but only a few very good solutions. The authors goal is to help readers learn to make those very good design decisions on their own. The book explores challenges that software developers will face as they build their design, and shows how design patterns can be used to solve design problems. Long awaited and eagerly anticipated, this book represents the first great software design book of the century. A FUTURE CLASSIC!. N° de réf. du libraire BZV9780201379433

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    Description du livre Pearson Education (US). Paperback. État : new. BRAND NEW, Object Design: Roles, Responsibilities and Collaborations, Rebecca Wirfs-Brock, Alan McKean, After more than ten years, object technology pioneer Rebecca Wirfs-Brock teams with expert Alan McKean to present a thoroughly updated, modern, and proven method for the design of software. The book is packed with practical design techniques that enable the practitioner to get the job done. Like many human endeavors, design is part art, part engineering, part guesswork, and part experimentation. Discipline, hard work, inspiration, and sound technique all play their part as well. For any given problem, there are many reasonable, but only a few very good solutions. The authors' goal is to help readers learn to make those very good design decisions on their own. The book explores challenges that software developers will face as they build their design, and shows how design patterns can be used to solve design problems. Long awaited and eagerly anticipated, this book represents the first great software design book of the century. A FUTURE CLASSIC!. N° de réf. du libraire B9780201379433

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