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Explore one of the most exciting 3D tools on the market, modo, with Real-World modo - the Luxology approved, concept and principle- driven guide. Learn to apply the revolutionary, artist-friendly modo toolset with its powerful 3D rendering engine to your project workflows. In a clear, motivating, and entertaining style, Luxology insider, Wes McDermott, provides captivating 3D imagery, real world observations, and valuable tips and tricks all in one place - an invaluable resource for any digital artist.
Explore 3D techniques and principles with chapters on modelling, UV mapping, texturing, animation, lighting and rendering. Learn to leverage the technical elements of the modo rendering engine including Antialaising, Shading Rate and Irradiance Caching from an artist's perspective. Integrate modo with other 3D applications such as Maya and Mudbox and learn to properly setup a linear rendering workflow within modo. For practical, hands-on techniques, you can visit www.wesmcdermott.com for video walk-throughs that further enhance the coverage in the book.
* Learn to identify and exploit the power of modo, while maximizing the benefits and expanding your expertise.
* Benefit from practical applications, Real World modo includes captivating imagery, pertinent industry information, real world observations, and valuable tips & tricks.
* Written from an artist's perspective: key principles and techniques are explained with creativity as well as precision, not like a software instruction manual.
* Visit www.wesmcdermott.com for downloadable video walkthroughs for each chapter, demonstrating key techniques and enhancing the topics covered in the book.
"Real World Modo is excellent for experienced users and beginners alike. Wes McDermott's writing is accessible to users of all skill levels, and his topics are well thought-out and easy to follow. Real World Modo is now an important part of our organization's education library."
-John Kabus, Founder & President, Synapse Gaming
"A pragmatic and often personal guide to using modo (and by extension, 3D software in general) to get the job done. This book is less about theory, and highly focused on results. Wes gently but firmly guides you through the process with a steady hand and insight borne from untold thousands of hours using the software. It's like having a modo buddy who takes the time to tell you what you really need to know to use the software effectively."
-Bob Bennett, Luxology
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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Description du livre Paperback. Etat : new. New. Fast Shipping and good customer service. N° de réf. du vendeur Holz_New_0240811992
Description du livre Etat : new. N° de réf. du vendeur FrontCover0240811992
Description du livre Paperback. Etat : new. New Copy. Customer Service Guaranteed. N° de réf. du vendeur think0240811992
Description du livre Paperback / softback. Etat : New. New copy - Usually dispatched within 4 working days. A guide to modo, a 3D tool, that lets you explore 3D techniques and principles with chapters on modelling, UV mapping, texturing, animation, lighting and rendering. It helps you learn to leverage the technical elements of the modo rendering engine including Antialaising, Shading Rate and Irradiance Caching from an artist's perspective. N° de réf. du vendeur B9780240811994
Description du livre paperback. Etat : New. Language: ENG. N° de réf. du vendeur 9780240811994
Description du livre Paperback. Etat : Brand New. 1st edition. 347 pages. 9.60x7.40x0.90 inches. In Stock. N° de réf. du vendeur __0240811992
Description du livre Etat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. By Wes McDermott, Wes has been a professional 3D artist for 10 years, working in video production and print design. For the past six years, Wes has been the Multi-Media Developer for UPS Airlines at the Flight Training Center. He creates various 3D elements. N° de réf. du vendeur 5898856