An in-depth visual guide presenting the captivating creative journeys behind the world's leading videogames.
Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility.
Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Tom Clancey's The Division, Control and Gran Turismo to cult breakthrough games including No Man's Sky and Fortnite, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world's most popular, but seldom fully understood, entertainment medium. The book's text orbits breathtaking, specially created imagery 'photographed' in-engine by the author, demonstrating the magic and method behind each studio's work.
A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Duncan Harris is a game-industry artist who has worked for companies including Sony, Square Enix, Bethesda, and EA. His writing has appeared in such places as Edge, PC Gamer, and Rock, Paper, Shotgun. He also runs a website, Dead End Thrills, which explores the art of games through the hobby of taking screenshots.
Alex Wiltshire is a journalist, writer, and former editor of Edge magazine. He edited Britsoft: An Oral History and is the author of several books, including the bestselling Minecraft: Blockopedia. He works as a publishing editor for developer Mojang, and among many other publications, writes a column about game design for Rock Paper Shotgun. He lives in Bath, England.
An in-depth visual guide presenting the captivating creative journeys behind the world's leading videogames.
Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility.
Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Tom Clancey's The Division, Control and Gran Turismo to cult breakthrough games including No Man's Sky and Fortnite, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world's most popular, but seldom fully understood, entertainment medium. The book's text orbits breathtaking, specially created imagery 'photographed' in-engine by the author, demonstrating the magic and method behind each studio's work.
A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
Vendeur : MusicMagpie, Stockport, Royaume-Uni
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Vendeur : AwesomeBooks, Wallingford, Royaume-Uni
hardcover. Etat : Very Good. Making Videogames: The Art of Creating Digital Worlds This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. N° de réf. du vendeur 7719-9780500023143
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Vendeur : agoodealofbooks, Ypsilanti, MI, Etats-Unis
hardcover. Etat : Very Good. very clean hardcover. no marks. clean text. solid binding. very light wear. ISBN matches listing Fast service with confirmation, no international or priority orders over 4lbs. N° de réf. du vendeur mon0000188044
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Vendeur : World of Books (was SecondSale), Montgomery, IL, Etats-Unis
Hardback. Etat : Good. An in-depth visual guide presenting the captivating creative journeys behind the world?s leading videogames. Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility. Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Control and Half-Life: Alyx to cult breakthrough games including No Man?s Sky and Return of the Obra Dinn, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world?s most popular, but seldom fully understood, entertainment medium. The book?s text orbits breathtaking, specially created imagery ?photographed? in-engine by the author, demonstrating the magic and method behind each studio?s work. A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry. N° de réf. du vendeur 00110051451
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Vendeur : World of Books (was SecondSale), Montgomery, IL, Etats-Unis
Hardback. Etat : Very Good. An in-depth visual guide presenting the captivating creative journeys behind the world?s leading videogames. Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility. Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Control and Half-Life: Alyx to cult breakthrough games including No Man?s Sky and Return of the Obra Dinn, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world?s most popular, but seldom fully understood, entertainment medium. The book?s text orbits breathtaking, specially created imagery ?photographed? in-engine by the author, demonstrating the magic and method behind each studio?s work. A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry. N° de réf. du vendeur 00110162390
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Vendeur : World of Books Inc, Montgomery, IL, Etats-Unis
Hardback. Etat : Very Good. An in-depth visual guide presenting the captivating creative journeys behind the world?s leading videogames. Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility. Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Control and Half-Life: Alyx to cult breakthrough games including No Man?s Sky and Return of the Obra Dinn, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world?s most popular, but seldom fully understood, entertainment medium. The book?s text orbits breathtaking, specially created imagery ?photographed? in-engine by the author, demonstrating the magic and method behind each studio?s work. A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry. N° de réf. du vendeur CIN050002314XVG
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Vendeur : World of Books Inc, Montgomery, IL, Etats-Unis
Hardback. Etat : Good. An in-depth visual guide presenting the captivating creative journeys behind the world?s leading videogames. Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility. Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Control and Half-Life: Alyx to cult breakthrough games including No Man?s Sky and Return of the Obra Dinn, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world?s most popular, but seldom fully understood, entertainment medium. The book?s text orbits breathtaking, specially created imagery ?photographed? in-engine by the author, demonstrating the magic and method behind each studio?s work. A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry. N° de réf. du vendeur CIN050002314XG
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Vendeur : Bahamut Media, Reading, Royaume-Uni
hardcover. Etat : Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee. N° de réf. du vendeur 6545-9780500023143
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Vendeur : Sell Books, Elland, YORKS, Royaume-Uni
hardcover. Etat : Acceptable. Rip to the cover (or dustjacket if hardback), or significant tearing to pages. Please see the condition note after this for details, if this is missing please consider Acceptable to mean poor quality that could include major staining, water damage, writing, missing dustjacket, etc etc. Our books are dispatched from a Yorkshire former cotton mill. We list via barcode/ISBN so please note that the images are stock images and may not be the exact copy you receive, furthermore the details about edition and year might not be accurate as many publishers reuse the same ISBN for multiple editions and as we simply scan a barcode or enter an ISBN we do not check the validity of the edition data when listing. If you're looking for an exact edition please don't order (at least not without checking with us first, although we don't always have time to check). We aim to dispatch prompty, the service used will depend on order value and book size. We can ship to most countries, see our shipping policies. Payment is via Abe only. N° de réf. du vendeur SBAB-mon0000160866
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Vendeur : Lakeside Books, Benton Harbor, MI, Etats-Unis
Etat : New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! N° de réf. du vendeur OTF-S-9780500023143
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