In a rapidly growing market dominated by information-hungry C programmers, this book promises to become the standard source on graphics programming. Adams provides crisply written how-to's for creating 3D graphics used in real-world applications, as well as numerous illustrations and a complete library of ready-to-use source code.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Vendeur : HPB-Red, Dallas, TX, Etats-Unis
paperback. Etat : Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! N° de réf. du vendeur S_427705105
Quantité disponible : 1 disponible(s)