GameMaker: Studio Course Level 1 This book is designed for learning the basics of GameMaker: Studio’s GML language. It’s logically broken down into 24 sections. Each section includes: Explanations of relevant code Usage and examples in GML A worksheet and answer key Mini projects to undertake to practice code learnt, as well a GMZ file for each project showing an example answer Explanation of how what has been learnt will be applied to the final game project In total there’s 100+ mini projects. Each project is designed to promote logical thinking and problem solving. Everything learnt in the book is applied in a final space-shooter game. There’s also an end of book exam, great if you’re using the book in an educational setting. Suitable for home study or class use. At over 350 pages, it covers lots of ground, and is ideally suited for anyone with no or minimal programming experience.Revue de presse :
I loved this book, it's THE best GameMaker book I've read so far. It's easy to understand and follow and I've learn a lot of GML. --Book previewer, Alesia Laura Buonomo.
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