Creating a comic is more than just coming up with a powerful villain or gruesome alien: it requires a lot of thought and planning about the story line, weapons and props, modes of transportation, and setting (city, outer space, underwater, etc). Pulling all of this together may sound challenging, but with 3D Comic Design everything from how to create the story, characters, and text balloons, to page layout /design, adding special effects, and integrating 3D environments is clearly explained.
Shamms Mortier is the author of numerous graphics books and articles including Creating 3D Comix, 3D Studio Max:Building Complex Models, The Advanced Bryce Handbook, and the Poser 4 Handbook. He is also a major contributor to the Graphics Resource Club. He resides in Vermont and can be reached at email@example.com
Description du livre Charles River Media, 2001. Paperback. État : New. book. N° de réf. du libraire 1584500115
Description du livre Charles River Media, 2001. Paperback. État : New. 1. N° de réf. du libraire DADAX1584500115
Description du livre Charles River Media, 2001. Paperback. État : Brand New. paperback/cd-rom edition. 297 pages. 9.25x7.25x1.00 inches. In Stock. N° de réf. du libraire 1584500115