Build an HTML5 Game: A Developer's Guide with CSS and JavaScript

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9781593275754: Build an HTML5 Game: A Developer's Guide with CSS and JavaScript

If you already have even basic familiarity with HTML, CSS, and JavaScript, you're ready to learn how to build a browser-based game. In Build an HTML5 Game, you'll use your skills to create a truly cross-platform bubble-shooter game - playable in both desktop and mobile browsers.

As you follow along with this in-depth, hands-on tutorial, you'll learn how to:

  • Send sprites zooming around the screen with JavaScript animations
  • Make things explode with a jQuery plug-in
  • Use hitboxes and geometry to detect collisions
  • Implement game logic to display levels and respond to player input
  • Convey changes in game state with animation and sound
  • Add flair to a game interface with CSS transitions and transformations
  • Gain pixel-level control over your game display with the HTML canvas
The programming starts right away in Chapter—no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter's code and modify the game.

Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game.

Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.

About the Author :

Karl Bunyan's first adventure game was published in 1990 on the ZX Spectrum, and he's been developing games ever since. Bunyan created HTML5 prototypes for the Game Show Network's Facebook gaming platform, and he is currently the owner of Wedu Games, an independent firm that builds web and mobile games.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.

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Description du livre No Starch Press,US, United States, 2015. Paperback. État : New. Language: English . Brand New Book. f you already have even basic familiarity with HTML, CSS, and JavaScript, you re ready to learn how to build a browser-based game. In Build an HTML5 Game, you ll use your skills to create a truly cross-platform bubble-shooter game - playable in both desktop and mobile browsers. As you follow along with this in-depth, hands-on tutorial, you ll learn how to: Send sprites zooming around the screen with JavaScript animations Make things explode with a jQuery plug-in Use hitboxes and geometry to detect collisions Implement game logic to display levels and respond to player input Convey changes in game state with animation and sound Add flair to a game interface with CSS transitions and transformations Gain pixel-level control over your game display with the HTML canvas The programming starts right away in Chapter-no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter s code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game. N° de réf. du libraire AAH9781593275754

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Description du livre No Starch Press,US, United States, 2015. Paperback. État : New. Language: English . Brand New Book. f you already have even basic familiarity with HTML, CSS, and JavaScript, you re ready to learn how to build a browser-based game. In Build an HTML5 Game, you ll use your skills to create a truly cross-platform bubble-shooter game - playable in both desktop and mobile browsers. As you follow along with this in-depth, hands-on tutorial, you ll learn how to: Send sprites zooming around the screen with JavaScript animations Make things explode with a jQuery plug-in Use hitboxes and geometry to detect collisions Implement game logic to display levels and respond to player input Convey changes in game state with animation and sound Add flair to a game interface with CSS transitions and transformations Gain pixel-level control over your game display with the HTML canvas The programming starts right away in Chapter-no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter s code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game. N° de réf. du libraire AAH9781593275754

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Description du livre No Starch Press,US. Paperback. État : new. BRAND NEW, Build an HTML5 Game: A Developer's Guide with CSS3 and JavaScript, Karl Bunyan, f you already have even basic familiarity with HTML, CSS, and JavaScript, you're ready to learn how to build a browser-based game. In Build an HTML5 Game, you'll use your skills to create a truly cross-platform bubble-shooter game - playable in both desktop and mobile browsers. As you follow along with this in-depth, hands-on tutorial, you'll learn how to: Send sprites zooming around the screen with JavaScript animations Make things explode with a jQuery plug-in Use hitboxes and geometry to detect collisions Implement game logic to display levels and respond to player input Convey changes in game state with animation and sound Add flair to a game interface with CSS transitions and transformations Gain pixel-level control over your game display with the HTML canvas The programming starts right away in Chapter-no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter's code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game. N° de réf. du libraire B9781593275754

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Description du livre No Starch Press, 2015. État : New. A hands-on guide to web game development for programmers interested in building games using HTML5, CSS3, and JavaScript. Num Pages: 224 pages, illustrations. BIC Classification: UMK; UMW. Category: (P) Professional & Vocational. Dimension: 236 x 179 x 17. Weight in Grams: 438. . 2015. 1st Edition. Paperback. . . . . . N° de réf. du libraire V9781593275754

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