Unity 4.x Game Development by Example Beginner's Guide

Note moyenne 0
( 0 avis fournis par GoodReads )
 
9781849695268: Unity 4.x Game Development by Example Beginner's Guide
Présentation de l'éditeur :

A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x

Overview

  • Learn the basics of the Unity 3D game engine by building five small, functional game projects
  • Explore simplification and iteration techniques that will make you more successful as a game developer
  • Take Unity for a spin with a refreshingly humorous approach to technical manuals

In Detail

Unity is one of the biggest game engines in the world, providing the user with a range of important tools that they need to bring their ideas into reality. Beginner game developers are optimistic, passionate, and ambitious, but that ambition can be dangerous! Too often, budding indie developers and hobbyists bite off more than they can chew. Games like Angry Birds, Cut the Rope, and Fruit Ninja are fun, simple games that have delighted players and delivered big profits to their creators. This is the perfect climate for new game developers to succeed by creating simple games with Unity, starting today.

This book teaches you the ins and outs of the unique Unity game engine interface. Clear and concise code examples written in both Unity Javascript and C# take you through the step-by-step process of building five small, functional games. With this understanding you can start making your own mark on the game industry!

With absolutely no programming or game development experience, you will learn how to build five simple games in Unity by following step-by-step instructions, peppered with amusing analogies and anecdotes from an experienced indie developer. Following a primer on simplifying your game ideas to that single "something" that keeps players coming back for more, dive into the Unity game engine by creating a simple bat-and-ball game. From there, you'll build a complete memory game using only the Unity GUI system. After building a 2.5D mouse avoider game, you'll learn how to re-skin the project to completely change the game's theme. Incorporating everything you've learned, you'll return to complete the bat-and-ball game by adding scoring, replay flow, sound effects, and animations. Finally, in the new bonus chapter, you'll program some simple AI (Artificial Intelligence) for a tic tac toe game.

"Unity 4.x Game Development by Example" is a fun and light-hearted exploration of one of the most powerful game engines on the market today. Find out what all the fuss is about by getting up to speed using this book!

What you will learn from this book

  • Explore the basic development flow of the Unity 3D game engine
  • Understand fundamental programming concepts in both Javascript and C#
  • Develop five different games from inception to completion
  • Discover the secrets new game developers use to be successful when they're just starting out
  • Grasp the nuances of Unity's immediate-mode GUI
  • Completely re-skin a game for fun and (potentially) profit
  • Lengthen gameplay by learning how to use random numbers
  • Explore the process of writing Artificial Intelligence from scratch

Approach

This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine.

Biographie de l'auteur :

Ryan Henson Creighton

Ryan Henson Creighton is a veteran game developer, and the founder of Untold Entertainment Inc. (http://www.untoldentertainment.com) where he creatively consults on games and applications. Untold Entertainment creates fantastically fun interactive experiences for players of all ages. Prior to founding Untold, Ryan worked as the Senior Game Developer at Canadian media conglomerate Corus Entertainment, where he created over fifty advergames and original properties for the YTV, Treehouse TV, and W networks. Ryan is the co-creator of Sissy's Magical Ponycorn Adventure, the game he authored with his then five-year-old daughter Cassandra. Ryan is the Vice President of the IGDA Toronto Chapter. He is also the author of the book that you are currently reading.

When Ryan is not developing games, he's goofing off with his two little girls and his funloving wife in downtown Toronto.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.

Acheter neuf Afficher le livre
EUR 40,51

Autre devise

Frais de port : Gratuit
De Royaume-Uni vers Etats-Unis

Destinations, frais et délais

Ajouter au panier

Meilleurs résultats de recherche sur AbeBooks

1.

Ryan Henson Creighton
Edité par Packt Publishing Limited, United Kingdom (2013)
ISBN 10 : 1849695261 ISBN 13 : 9781849695268
Neuf(s) Paperback Quantité : 10
impression à la demande
Vendeur
The Book Depository
(London, Royaume-Uni)
Evaluation vendeur
[?]

Description du livre Packt Publishing Limited, United Kingdom, 2013. Paperback. État : New. 234 x 190 mm. Language: English Brand New Book ***** Print on Demand *****.This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine. If you ve ever wanted to enter the world of independent game development but have no prior knowledge of programming or game development, then this is the book for you. Game developers transitioning from other tools like GameMaker and Flash will find this a useful tool to get them up to speed on the Unity engine, as will anyone who has never handled the Unity engine before. N° de réf. du libraire AAV9781849695268

Plus d'informations sur ce vendeur | Poser une question au libraire

Acheter neuf
EUR 40,51
Autre devise

Ajouter au panier

Frais de port : Gratuit
De Royaume-Uni vers Etats-Unis
Destinations, frais et délais

2.

Ryan Henson Creighton
ISBN 10 : 1849695261 ISBN 13 : 9781849695268
Neuf(s) Quantité : 1
Vendeur
Super textbook online
(Houston, TX, Etats-Unis)
Evaluation vendeur
[?]

Description du livre État : New. US Edition Book In Mint condition. Shipping with Trackable Method. N° de réf. du libraire 1849695261-TOS

Plus d'informations sur ce vendeur | Poser une question au libraire

Acheter neuf
EUR 40,64
Autre devise

Ajouter au panier

Frais de port : Gratuit
Vers Etats-Unis
Destinations, frais et délais

3.

Ryan Henson Creighton
Edité par Packt Publishing Limited, United Kingdom (2013)
ISBN 10 : 1849695261 ISBN 13 : 9781849695268
Neuf(s) Paperback Quantité : 10
impression à la demande
Vendeur
The Book Depository US
(London, Royaume-Uni)
Evaluation vendeur
[?]

Description du livre Packt Publishing Limited, United Kingdom, 2013. Paperback. État : New. 234 x 190 mm. Language: English . Brand New Book ***** Print on Demand *****. This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine. If you ve ever wanted to enter the world of independent game development but have no prior knowledge of programming or game development, then this is the book for you. Game developers transitioning from other tools like GameMaker and Flash will find this a useful tool to get them up to speed on the Unity engine, as will anyone who has never handled the Unity engine before. N° de réf. du libraire AAV9781849695268

Plus d'informations sur ce vendeur | Poser une question au libraire

Acheter neuf
EUR 40,65
Autre devise

Ajouter au panier

Frais de port : Gratuit
De Royaume-Uni vers Etats-Unis
Destinations, frais et délais

4.

Ryan Henson Creighton
Edité par Packt Publishing (2016)
ISBN 10 : 1849695261 ISBN 13 : 9781849695268
Neuf(s) Paperback Quantité : 1
impression à la demande
Vendeur
Ria Christie Collections
(Uxbridge, Royaume-Uni)
Evaluation vendeur
[?]

Description du livre Packt Publishing, 2016. Paperback. État : New. PRINT ON DEMAND Book; New; Publication Year 2016; Not Signed; Fast Shipping from the UK. No. book. N° de réf. du libraire ria9781849695268_lsuk

Plus d'informations sur ce vendeur | Poser une question au libraire

Acheter neuf
EUR 43,46
Autre devise

Ajouter au panier

Frais de port : EUR 3,37
De Royaume-Uni vers Etats-Unis
Destinations, frais et délais

5.

Ryan Henson Creighton
Edité par Packt Publishing Limited (2013)
ISBN 10 : 1849695261 ISBN 13 : 9781849695268
Neuf(s) Quantité : > 20
impression à la demande
Vendeur
Books2Anywhere
(Fairford, GLOS, Royaume-Uni)
Evaluation vendeur
[?]

Description du livre Packt Publishing Limited, 2013. PAP. État : New. New Book. Delivered from our UK warehouse in 3 to 5 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. N° de réf. du libraire LQ-9781849695268

Plus d'informations sur ce vendeur | Poser une question au libraire

Acheter neuf
EUR 36,28
Autre devise

Ajouter au panier

Frais de port : EUR 10,64
De Royaume-Uni vers Etats-Unis
Destinations, frais et délais

6.

Ryan Henson Creighton
Edité par Packt Publishing Limited (2013)
ISBN 10 : 1849695261 ISBN 13 : 9781849695268
Neuf(s) Quantité : > 20
impression à la demande
Vendeur
PBShop
(Secaucus, NJ, Etats-Unis)
Evaluation vendeur
[?]

Description du livre Packt Publishing Limited, 2013. PAP. État : New. New Book. Shipped from US within 10 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. N° de réf. du libraire IQ-9781849695268

Plus d'informations sur ce vendeur | Poser une question au libraire

Acheter neuf
EUR 44,77
Autre devise

Ajouter au panier

Frais de port : EUR 3,72
Vers Etats-Unis
Destinations, frais et délais

7.

Ryan Henson Creighton
Edité par Packt Publishing (2013)
ISBN 10 : 1849695261 ISBN 13 : 9781849695268
Neuf(s) Paperback Quantité : 10
Vendeur
Ergodebooks
(RICHMOND, TX, Etats-Unis)
Evaluation vendeur
[?]

Description du livre Packt Publishing, 2013. Paperback. État : New. N° de réf. du libraire INGM9781849695268

Plus d'informations sur ce vendeur | Poser une question au libraire

Acheter neuf
EUR 46,48
Autre devise

Ajouter au panier

Frais de port : EUR 3,72
Vers Etats-Unis
Destinations, frais et délais

8.

Ryan Henson Creighton
Edité par Packt Publishing (2013)
ISBN 10 : 1849695261 ISBN 13 : 9781849695268
Neuf(s) Couverture souple Quantité : 1
Vendeur
Book Deals
(Lewiston, NY, Etats-Unis)
Evaluation vendeur
[?]

Description du livre Packt Publishing, 2013. État : New. Brand New, Unread Copy in Perfect Condition. A+ Customer Service! Summary: This is a seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x. Readers can learn the basics of the Unity 3D game engine by building five small, functional game projects and explore simplification and iteration techniques that will make you more successful as a game developer. N° de réf. du libraire ABE_book_new_1849695261

Plus d'informations sur ce vendeur | Poser une question au libraire

Acheter neuf
EUR 50,29
Autre devise

Ajouter au panier

Frais de port : Gratuit
Vers Etats-Unis
Destinations, frais et délais

9.

Ryan Henson Creighton
Edité par Packt Publishing (2013)
ISBN 10 : 1849695261 ISBN 13 : 9781849695268
Neuf(s) Paperback Quantité : 1
Vendeur
Irish Booksellers
(Rumford, ME, Etats-Unis)
Evaluation vendeur
[?]

Description du livre Packt Publishing, 2013. Paperback. État : New. book. N° de réf. du libraire 1849695261

Plus d'informations sur ce vendeur | Poser une question au libraire

Acheter neuf
EUR 54,81
Autre devise

Ajouter au panier

Frais de port : Gratuit
Vers Etats-Unis
Destinations, frais et délais

10.

Ryan Henson Creighton
Edité par Packt Publishing
ISBN 10 : 1849695261 ISBN 13 : 9781849695268
Neuf(s) PAPERBACK Quantité : > 20
Vendeur
Russell Books
(Victoria, BC, Canada)
Evaluation vendeur
[?]

Description du livre Packt Publishing. PAPERBACK. État : New. 1849695261 Special order direct from the distributor. N° de réf. du libraire ING9781849695268

Plus d'informations sur ce vendeur | Poser une question au libraire

Acheter neuf
EUR 64,85
Autre devise

Ajouter au panier

Frais de port : EUR 6,53
De Canada vers Etats-Unis
Destinations, frais et délais

autres exemplaires de ce livre sont disponibles

Afficher tous les résultats pour ce livre