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"These pages contain the essence of what it is to understand the world as objects and build software based on that understanding. You will be able to come back to these articles time and again, gaining new layers of understanding as you gain layers of experience." Kent Beck
"There is certainly good information in this book, and it is presented well. This book should be useful to those seriously interested in object-oriented analysis and design (OOAD)...." Computing Reviews
This 1998 book conveys the essence of object-oriented programming and software building through the Unified Modeling Language (UML). Composed of updated versions of James Odell's articles from The Journal of Object-Oriented Programming, ROAD, and Object Magazine, it provides concise but in-depth pieces on structural issues, dynamic issues, business rules, object complexity, object aggregation, design templates, and the process of objects.
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