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Adaptive, best-effort delivery of digital audio and video across packet-switched networks.- The architecture of rattlesnake: A real-time multimedia network.- Beyond ST-II: Fulfilling the requirements of multimedia communication.- An approach to real-time scheduling - but is it really a problem for multimedia?.- Design and analysis of a grouped sweeping scheme for multimedia storage management.- Admission control algorithms for multimedia on-demand servers.- The design and implementation of a continuous media storage server.- Performance studies of digital video in a client/server environment.- Basic synchronisation concepts in multimedia systems.- Synchronization in Joint-Viewing environments.- Synchronization of multi-sourced multimedia data for heterogeneous target systems.- An intermedia skew control system for multimedia data presentation.- System support for efficient dynamically-configurable multi-party interactive multimedia applications.- Requirements for network delivery of stored interactive multimedia.- Multimedia processing model for a distributed multimedia I/O system.- Enhancing the Touring Machine API to support integrated digital transport.- Preliminary measurement of the RMTP/RTIP.- The multimedia multicast channel.- Analysis of a resequencer model for multicast over ATM networks.- An integrated platform and computational model for open distributed multimedia applications.- Scheduling multimedia documents using temporal constraints.- The stratification system a design environment for random access video.- On the design of multimedia interchange formats.- Bus bandwidth management in a high resolution video workstation.- Analysis of I/O subsystem design for multimedia workstations.- Tactus: Toolkit-level support for synchronized interactive multimedia.- An analytical model for real-time multimedia disk scheduling.- Real-time scheduling support in Ultrix-4.2 for multimedia communication.- Continuous media synchronization in distributed multimedia systems.- High speed networks and the digital TV studio.- The impact of scaling on a multimedia connection architecture.- An admission control algorithm for predictive real-time service (extended abstract).- MEGAPHONE: A multimedia application based on object-oriented communication.- System support for dynamic QOS control of continuous media communication.- NMFS: Network multimedia file system protocol.- A continuous media player.- Architecture of a multimedia information system for content-based retrieval.- Application construction and component design in an object-oriented multimedia framework.- Audio and video extensions to graphical user interface toolkits.- An introduction to HeiMAT: The Heidelberg multimedia application toolkit.
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