Edité par Pragmatic Bookshelf (edition 1), 2020
ISBN 10 : 1680507818 ISBN 13 : 9781680507812
Langue: anglais
Vendeur : BooksRun, Philadelphia, PA, Etats-Unis
EUR 15,07
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : As New. 1. It's a preowned item in almost perfect condition. It has no visible cosmetic imperfections. May come without any shrink wrap; pages are clean and not marred by notes or folds of any kind.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 21,47
Quantité disponible : 1 disponible(s)
Ajouter au panierEtat : As New. Unread book in perfect condition.
EUR 21,74
Quantité disponible : 15 disponible(s)
Ajouter au panierPAP. Etat : New. New Book. Shipped from UK. Established seller since 2000.
Edité par Pragmatic Bookshelf, US, 2020
ISBN 10 : 1680507818 ISBN 13 : 9781680507812
Langue: anglais
Vendeur : Rarewaves.com USA, London, LONDO, Royaume-Uni
EUR 26,86
Quantité disponible : 11 disponible(s)
Ajouter au panierPaperback. Etat : New. Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun.Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use.Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 24,53
Quantité disponible : 1 disponible(s)
Ajouter au panierEtat : New.
Edité par Pragmatic Bookshelf, Raleigh, 2020
ISBN 10 : 1680507818 ISBN 13 : 9781680507812
Langue: anglais
Vendeur : Grand Eagle Retail, Bensenville, IL, Etats-Unis
EUR 26,88
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : new. Paperback. Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun.Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use.Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
EUR 27,90
Quantité disponible : 15 disponible(s)
Ajouter au panierPAP. Etat : New. New Book. Shipped from UK. Established seller since 2000.
Edité par Pragmatic Bookshelf 8/25/2020, 2020
ISBN 10 : 1680507818 ISBN 13 : 9781680507812
Langue: anglais
Vendeur : BargainBookStores, Grand Rapids, MI, Etats-Unis
EUR 27,92
Quantité disponible : 5 disponible(s)
Ajouter au panierPaperback or Softback. Etat : New. Build Location-Based Projects for IOS: Gps, Sensors, and Maps. Book.
Vendeur : Lucky's Textbooks, Dallas, TX, Etats-Unis
EUR 25,39
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New.
Vendeur : California Books, Miami, FL, Etats-Unis
EUR 29,28
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New.
Vendeur : Ria Christie Collections, Uxbridge, Royaume-Uni
EUR 23,95
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New. In.
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
EUR 20,85
Quantité disponible : 1 disponible(s)
Ajouter au panierEtat : New.
Vendeur : THE SAINT BOOKSTORE, Southport, Royaume-Uni
EUR 21,33
Quantité disponible : 16 disponible(s)
Ajouter au panierPaperback / softback. Etat : New. New copy - Usually dispatched within 4 working days.
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
EUR 24,54
Quantité disponible : 1 disponible(s)
Ajouter au panierEtat : As New. Unread book in perfect condition.
EUR 42,28
Quantité disponible : Plus de 20 disponibles
Ajouter au panierPaperback. Etat : New. Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun.Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use.Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out.
Vendeur : Revaluation Books, Exeter, Royaume-Uni
EUR 37,29
Quantité disponible : 2 disponible(s)
Ajouter au panierPaperback. Etat : Brand New. 133 pages. 9.00x7.25x0.50 inches. In Stock.
Edité par Pragmatic Bookshelf, Raleigh, 2020
ISBN 10 : 1680507818 ISBN 13 : 9781680507812
Langue: anglais
Vendeur : AussieBookSeller, Truganina, VIC, Australie
EUR 30,18
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : new. Paperback. Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun.Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use.Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
EUR 27,47
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You ll have a great time without even noticing that you re learning. And even better, each.
Edité par Pragmatic Bookshelf, US, 2020
ISBN 10 : 1680507818 ISBN 13 : 9781680507812
Langue: anglais
Vendeur : Rarewaves USA United, OSWEGO, IL, Etats-Unis
EUR 44,01
Quantité disponible : Plus de 20 disponibles
Ajouter au panierPaperback. Etat : New. Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun.Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use.Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out.
Edité par Pragmatic Programmers Sep 2020, 2020
ISBN 10 : 1680507818 ISBN 13 : 9781680507812
Langue: anglais
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
EUR 32,65
Quantité disponible : 2 disponible(s)
Ajouter au panierTaschenbuch. Etat : Neu. Neuware - Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun.
Edité par Pragmatic Bookshelf, US, 2020
ISBN 10 : 1680507818 ISBN 13 : 9781680507812
Langue: anglais
Vendeur : Rarewaves.com UK, London, Royaume-Uni
EUR 20,86
Quantité disponible : 8 disponible(s)
Ajouter au panierPaperback. Etat : New. Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun.Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use.Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out.
EUR 10,23
Quantité disponible : 1 disponible(s)
Ajouter au panierEtat : very good. Gut/Very good: Buch bzw. Schutzumschlag mit wenigen Gebrauchsspuren an Einband, Schutzumschlag oder Seiten. / Describes a book or dust jacket that does show some signs of wear on either the binding, dust jacket or pages.
Vendeur : THE SAINT BOOKSTORE, Southport, Royaume-Uni
EUR 26,45
Quantité disponible : Plus de 20 disponibles
Ajouter au panierPaperback / softback. Etat : New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 526.