#12 w/1940 - What if Germany Went East? (World at War Magazine #001 - #050)

Edité par Decision Games, 1999

Vendeur : Noble Knight Games, Fitchburg, WI, Etats-UnisNoble Knight Games

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Decision Games World at War Magazine #001 - #050 #12 w/1940 - What if Germany Went East? (VG+) (unpunched) Manufacturer: Decision Games Product Line: World at War Magazine #001 - #050 Type: Magazine Code: DCGWW12 Copyright Date: 2010 Author: Ty Bomba Page Count: 64 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: The conjectured departure from the historic timeline that resulted in the design of this game is assumed to have taken place in mid-September 1939. At that time, as his forces are completing the conquest of Poland, Hitler receives a flash of intuition. That is, he can’t help but notice the strategic paralysis of the Anglo-French, who do nothing to try to prevent the downfall of their fast-disappearing eastern ally Poland. From that he concludes it would be a waste of time to redeploy the Wehrmacht to the western front in 1940. He tells his generals: “The time will never be better to destroy the Bolshevik power than in the coming year. We will continue to have nothing to fear in the west. The British and French simply do not want war; they are afraid of it. Once we’ve taken Moscow, we’ll take Paris and London by telephone.” Accordingly, he also tells his foreign minister to drop all negotiations aimed at revising the original territorial split set out in the accords with the USSR the previous month. Most importantly, Lithuania, originally in the German “sphere of interest,” is not traded for a further slice of Polish territory. All of which has resulted in this low-complexity, strategic-level, alternative history wargame. In it, two to four players can investigate the possibilities inherent in a changed 1940 reality. In it, two to four players can investigate the possibilities inherent in a changed German strategy for 1940. The West Front map is scaled at 16 miles per hexagon. The Eastern Front map is scaled at 25 miles per hex. All Soviet units are armies; all other forces in the game are corps. Each game turn on both maps equals half a month. This game can be played by two, three or four. If two play, one commands the Germans, while the other commands both the Anglo-French and Soviets. If played by three, one player commands the Germans, one player commands the Anglo-French, and the third commands the Soviets. If four play, one player commands the Germans on the west map; the second commands the Germans on the east map; the third commands the Soviets, and the fourth commands the Anglo-French. The rules contain some 17,000 words, which means experienced players can finish it in about four hours. Rules cover such things as: neutrals, fog of war, airpower, 7th Flieger Corps, Soviet st Shock Army, fortifications, and more. The turn sequence is as follows. ARTICLES: 1940: What If Hitler Turned East? Romania in WW2 Matapan: Italian Naval Fiasco Arming the Free French.…

N° de réf. du vendeur 2148877758

Détails bibliographiques

Titre
#12 w/1940 - What if Germany Went East? (World at War Magazine #001 - #050)
Auteur
Ty Bomba
Éditeur
Decision Games
Année de publication
1999
État de l'article
Very Good
Reliure
Magazine

Noble Knight Games

Fitchburg, WI, Etats-Unis

Vendeur avec une évaluation de 5 étoiles

Vendeur AbeBooks depuis 7 mai 2013

Frais d'expédition à l'intérieur de ce pays : Etats-Unis

Article5 à 21 jours ouvrés3 à 10 jours ouvrés
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Noble Knight Games - Complete Your Quest at WWW.NOBLEKNIGHT.COM Noble Knight Games offers the world's largest selection of tabletop games of all kinds, including Board Games, Magic Cards, Wargames, RPGs, Miniatures, Novels and other gaming & hobby items. We specialize in out-of-print and hard to find items, but also carry all the hottest new releases from publishers around the world. We believe strongly in customer service and stand behind every sale. We accept Visa, Mastercard, American Express, Paypal, and ship worldwide, every day! Noble Knight Games also buys and trades used, new and rare games and collectibles. Turn your old games into cash or credit! If you're coming through Wisconsin, be sure to visit our brick and mortar shop!…

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