Krondor: Tear of the Gods - Couverture souple

Livre 3 sur 3: Riftwar Cycle: The Riftwar Legacy

Feist, Raymond E.

 
9780002246842: Krondor: Tear of the Gods

Synopsis

Third in the massively successful new Krondor series inspired by Feist’s global bestselling computer game Return to Krondor.

A drop in the ocean?

A raid upon the high seas signals an attack of unprecedented magnitude by the forces of darkness. For the holiest of holies, the Tear of the Gods has been lost to the Temple of Ishap. After a raid planned by Bear, one of the most brutal pirates to sail the Bitter Sea, goes dramatically wrong, the colossal gems sink below the waves.

So begins a story of the Tear of the Gods, the most powerful artifact known to the Temples of Midkemia. For it allows the temples to speak with their gods. Without it, they are lost for a decade, until another gem is formed in the distant mountains.

Squire James, William, and Jazhara, new court magician, must seek out the location of this gem, with Brother Solon, a warrior priest of Ishap, and Kendaric, the sole member of the Wreckers’ Guild with the power to raise the ship. They are opposed by the minions of Sidi, servant of the Dark God, who seeks to possess the Tear of his own ends, or to destroy it, denying it to the forces of light.

This third tale in The Riftwar Legacy is a breathless race for priceless treasure. It’s a race against time, against the myriad sinister and competing evil forces desperate for the all-powerful prize, and ultimately against the fundamentals of nature, which in Midkemia can be as formidable as the Gods themselves…

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À propos de l'auteur

Raymond E. Feist was born and raised in Southern California. He was educated at the University of California, San Diego, where he graduated with honours in Communication Arts. He is the author of the bestselling and critically acclaimed Riftwar Cycle among other books.

À propos de la quatrième de couverture

'A DROP IN THE OCEAN?'

A raid upon the high seas signals an attack of unprecedented magnitude by the forces of darkness.

But the daring assault upon the Temple of Ishap goes dramatically wrong and the prize, the Tear of the Gods, sinks beneath the waves of the Bitter sea. The most powerful artefact known to the temples of Midkemia, this colossal gem allows the priests to speak with their gods. Without it they are lost for a decade, until another is formed in the distant mountains.

Squire James, William, and Jazhara must seek out the location of this gem, with Brother Solon, a warrior priest of Ishap, and Kendaric, the sole member of the Wrecker's Guild with the power to raise the ship. But they are opposed by the minions of the Dark God, who seeks to possess the Tear for his own ends.

A breathless race for a priceless treasure, against time, myriad sinister and competing evil forces, and ultimately against the fundamentals of nature, which in Midkemia can be as formidable as the Gods themselves…

PRAISE FOR RAYMOND E. FEIST

"Tons of intrigue and action"
PUBLISHERS WEEKLY

"Feist writes fantasy of epic scope, fast moving action and vivid imagination"
WASHINGTON POST

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