A mixture of fast-paced video games and serious business content, game-based learning is being used to create more engaging training programs. Using case studies, this guide explains what digital game-based learning is, where it can be used and how to implement it.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Marc Prensky (New York, NY) is the founder and CEO of games2train.com, a ground-breaking pioneer in the field of Digital Game-Based Learning. He was a vice president at Bankers Trust and developed the first Game-Based Learning applications for Harvard Business School, JP Morgan, The Boston Consulting Group, and many other clients.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
Vendeur : Better World Books: West, Reno, NV, Etats-Unis
Etat : Good. 1st. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. N° de réf. du vendeur GRP82682611
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Vendeur : Better World Books, Mishawaka, IN, Etats-Unis
Etat : Good. 1st. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. N° de réf. du vendeur GRP82682611
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Vendeur : ThriftBooks-Dallas, Dallas, TX, Etats-Unis
Hardcover. Etat : Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less. N° de réf. du vendeur G0071363440I4N00
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Vendeur : ThriftBooks-Dallas, Dallas, TX, Etats-Unis
Hardcover. Etat : Very Good. No Jacket. Missing dust jacket; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less. N° de réf. du vendeur G0071363440I4N01
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Vendeur : Monroe Street Books, Middlebury, VT, Etats-Unis
Hardcover. Etat : Very Good. 1st. 442 pages, hardcover. Spine of the dust jacket has been sunned. Covers and interior pages are all clean and bright. Binding is solid. This book is a strategic and tactical guide to the newest trend in e-learning, combining educational content with video games to more successfully engage students. With over 50 case studies and examples, it graphically illustrates how and why Digital Game-Based Learning is working for learners of all ages in all industries, functions and subjects. Clean copy. N° de réf. du vendeur 33918
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Vendeur : BooksByLisa, Highland Park, IL, Etats-Unis
Hardcover. Etat : New. Etat de la jaquette : New. First Edition. PHOTO AND VIDEO OF PAGES TAKEN TO SHOW CONDITION PRIOR TO SHIPPING; PHOTOS EMAILED FOR MORE SPECIFICS WHEN REQUESTED; Book. Book. N° de réf. du vendeur 465
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Vendeur : Bookbot, Prague, Rébublique tchèque
Hardcover. Etat : Fair. Beschriftungen / Markierungen; Aus Bibliothek aussortiert; Leichte Risse. A mixture of fast-paced video games and serious business content, game-based learning is being used to create more engaging training programs. Using case studies, this guide explains what digital game-based learning is, where it can be used and how to implement it. N° de réf. du vendeur 914918d3-6984-416b-a411-44b3486bccce
Quantité disponible : 1 disponible(s)
Vendeur : BennettBooksLtd, Los Angeles, CA, Etats-Unis
hardcover. Etat : New. In shrink wrap. Looks like an interesting title! N° de réf. du vendeur Q-0071363440
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