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Dr. Bernd Bruegge has been studying and teaching Software Engineering at Carnegie Mellon University for 20 years, where he received his masters and doctorate degrees. He received his Diplom from the University of Hamburg. He is now a university professor of Computer Science with a chair for Applied Software Engineering at the Technische Universitat Munchen and an adjunct faculty member of Carnegie Mellon University. He has taught object-oriented software engineering project courses on the text materials and website described in this book for 15 years. He won the Herbert A. Simon Excellence in Teaching Award at Carnegie Mellon University in 1995. Bruegge is also an international consultant and has used the techniques in this book to design and implement many real systems, including an engineering feedback system for DaimlerChrysler, an environmental modeling system for the U.S. Environmental Protection Agency, and an accident management system for a municipal police department, to name just a few.
Dr. Allen Dutoit is a Research Scientist at the Technische Universitat Miinchen. He received his M.S. and Ph.D. from Carnegie Mellon University and his Diplome d'Ingenieur from the Swiss Federal Institute of Technology in Lausanne. He has been teaching software engineering project courses with Professor Bruegge since 1993, both at Carnegie Mellon University and the Technische Universitat Munchen, where they used and refined the methods described in this book. Dutoit's research covers several areas of software engineering and object-oriented systems, including requirements engineering, rationale management, distributed development, and prototype-based systems. He was previously affiliated with the Software Engineering Institute and the Institute for Complex Engineered Systems at Carnegie Mellon University.
Object-Oriented Software Engineering Using UML, Patterns and Java™ was designed as a software engineering project course text and professional reference. In their second edition, the authors effectively incorporate a step-by-step case study as a unifying thread throughout the text, giving students the opportunity to apply the tools in a real-world scenario. This bottom-up approach assists students or professionals in learning the material incrementally.
This thoroughly updated text teaches students or industry R & D practitioners to successfully negotiate the terrain for building and maintaining large, complex software systems. The authors introduce the basic skills needed for a developer to apply software engineering techniques. Next, they focus on methods and technologies that enable developers to specify, design, and implement complex systems. Finally, the authors show how to support the system changes throughout the software life cycle.
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