Framework-Based Software Development in C++ - Couverture souple

F. Rogers, Gregory

 
9780135333655: Framework-Based Software Development in C++

Synopsis

The first book that presents a software development methodology for building C++ class frameworks using emerging object standards: CORBA, STL, and ODMG-93. It may be viewed as a software developers handbook, one that explains how to use Object-Oriented Design the way in which it was originally intended.

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Quatrième de couverture


53336-4

Class frameworks are the software commodities of the future—Learn a methodology today to develop them for tomorrow!

The growth of standards in the software industry is enabling designers to more effectively use the Object Paradigm to create reusable solutions for common business problems. These designers, however, must use a radically different development methodology—the methodology you'll learn from this book.

First you'll come to understand what class frameworks are and the software standards—STL, CORBA, and ODMG-93—on which they are built. Then you'll discover how to develop requirements for a framework by performing domain analysis.

Next you'll learn how to develop a framework with:

  • A design standard consisting of a pattern catalog.
  • Framework design metrics for quality assurance.
  • Procedures for pattern selection, documentation, and testing.
  • Guidelines for the role of management in the development process.

Two case studies illustrate the methodology being applied to the development of a horizontal and a vertical framework. When you've mastered the concepts in Framework-Based Software Development in C++, you'll be prepared to develop a repository of reusable software that is based on open standards and off-the-shelf products. This will make your software organization far more competitive. If you are a software entrepreneur, it could also make you far more profitable.

Présentation de l'éditeur

Appropriate for a graduate level course in Computer Science or Software Engineering.

The first book that presents a software development methodology for building C++ class frameworks using emerging object standards: CORBA, STL, and ODMG-93. It may be viewed as a software developers handbook, one that explains how to use Object-Oriented Design the way in which it was originally intended.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.