Problem Solving, Abstraction, and Design Using C++ presents and reinforces basic principles of software engineering design and object-oriented programming concepts while introducing the C++ programming language. The hallmark feature of this book is the Software Development Method that is introduced in the first chapter and carried throughout in the case studies presented.
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Elliot Koffman is a professor of computer and information science at Temple University. He is one of the country's foremost CS educators, a former chairman of the ACM Task Force for introductory programming methods courses, and the co-author of Problem Solving, Abstraction, and Design, Problem Solving and Program Design in C, (both with Pearson) Objects, Abstraction, Data Structures and Design Using C++, and Objects, Abstraction, Data Structures and Design Using Java Version 5.0 (both with John Wiley & Sons).
Dr. Frank L. Friedman is Professor and Chairman of Computer and Information Science at Temple University. He received M.S. degrees from Johns Hopkins University and Purdue University and his Ph.D. in Computer Science from Purdue University. Dr. Friedman is the co-author of Problem Solving, Abstraction, and Design Using C++ and other textbooks on programming in Fortran and Basic. His current research and instructional interests are in software engineering, specifically object-oriented paradigms for software design.
introductory Programming / C++
PROBLEM SOLVING, ABSTRACTION, AND DESIGN USING C++ Sixth Edition
Frank L. Friedman & mdash; Elliot B. Koffman
Using the classic Software Development Method advanced by authors Frank Friedman and Elliot Koffman, this Sixth Edition of Problem Solving, Abstraction, and Design Using C++ provides a solid introduction to programming with an emphasis on softeare engineering principles and object-oriented programming using the C++ language. Case studies throughout the book ensure the student's comprehensive understanding of the Software Development Method's five-step problem-solving process.
The Sixth Edition includes:
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Paperback. Etat : Good. Problem Solving, Abstraction, and Design Using C++ presents and reinforces basic principles of software engineering design and object-oriented programming concepts while introducing the C++ programming language. The hallmark feature of this book is the Software Development Method that is introduced in the first chapter and carried throughout in the case studies presented. N° de réf. du vendeur CIN0136079474G
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Taschenbuch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Problem Solving, Abstraction, and Design Using C++ presents and reinforces basic principles of software engineering design and object-oriented programming concepts while introducing C++. The hallmark feature of this book is the Software Development Method that is introduced in the first chapter and carried throughout in the case studies presented. KEY TOPICS: Introduction to Computers, Problem Solving, and Programming; Overview of C++; Top-Down Design with Functions and Classes; Selection Structures: if and switch Statements; Repetition and Loop Statements; Modular Programming; Simple Data Types; Streams and Files; Data Structures: Arrays and Structs; User-Defined Classes; Data Abstraction and Object-Oriented Design; Recursion; Pointers and Dynamic Data Structures; Multiprocessing Using Processes and Threads. MARKET: For those interested in an introduction to C++, software engineering design, and object-oriented programming. N° de réf. du vendeur 9780136079477
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Taschenbuch. Etat : Neu. Problem Solving, Abstraction, and Design using C++ | Frank Friedman (u. a.) | Taschenbuch | 912 S. | Englisch | 2024 | Pearson | EAN 9780136079477 | Verantwortliche Person für die EU: Pearson Studium im Verlag Pearson Benelux B.V. Zweigniederla, Sankt-Martin-Str. 82, 81541 München, buchhandel[at]pearson[dot]com | Anbieter: preigu Print on Demand. N° de réf. du vendeur 133662019
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