Virtual Environments and Advanced Interface Design - Couverture rigide

 
9780195075557: Virtual Environments and Advanced Interface Design

Synopsis

Virtual Environments and Advanced Interface Design is a volume of original chapters to introduce the reader to the technology of virtual reality. The research presented in this book examines the impact of the new technology of virtual reality on the field of human factors.

The first editor, Barfield, is head of the Human Factor Laboratory at the University of Washington in the USA, and he has assembled contributions from experts in key laboratories around the US to discuss their basic approaches to this new field.

Some of the topics discussed are computer graphics, eye tracking, tactile and kinesthetic input, interface design, and applications in medicine and aerospace.

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Revue de presse

The chapters are well researched and well written. The organization and the content of this book make it a sound contribution to those in the VR community. Endeavour

.... the content hangs together remarkably well, and it becomes apparent that there is a wealth of information in this book. The value of this book is that it shows how a particular area has been applied to virtual environments. It also introduces the reader to other technology areas. This work is a must-have reference for anyone entering the field. It presents enough depth to help readers understand each topic while providing sufficient reference material to permit them to delve further. Computing Reviews

Présentation de l'éditeur

Virtual Environments and Advanced Interface Design is a volume of original chapters to introduce the reader to the technology of virtual reality. The research presented in this book examines the impact of the new technology of virtual reality on the field of human factors. The first editor, Barfield, is head of the Human Factor Laboratory at the University of Washington in the USA, and he has assembled contributions from experts in key laboratories around the US to discuss their basic approaches to this new field. Some of the topics discussed are computer graphics, eye tracking, tactile and kinesthetic input, interface design, and applications in medicine and aerospace.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.