How the simulation and visualization technologies so pervasive in science, engineering, and design have changed our way of seeing the world.
Over the past twenty years, the technologies of simulation and visualization have changed our ways of looking at the world. In Simulation and Its Discontents, Sherry Turkle examines the now dominant medium of our working lives and finds that simulation has become its own sensibility. We hear it in Turkle's description of architecture students who no longer design with a pencil, of science and engineering students who admit that computer models seem more “real” than experiments in physical laboratories.
Echoing architect Louis Kahn's famous question, “What does a brick want?”, Turkle asks, “What does simulation want?” Simulations want, even demand, immersion, and the benefits are clear. Architects create buildings unimaginable before virtual design; scientists determine the structure of molecules by manipulating them in virtual space; physicians practice anatomy on digitized humans. But immersed in simulation, we are vulnerable. There are losses as well as gains. Older scientists describe a younger generation as “drunk with code.” Young scientists, engineers, and designers, full citizens of the virtual, scramble to capture their mentors' tacit knowledge of buildings and bodies. From both sides of a generational divide, there is anxiety that in simulation, something important is slipping away. Turkle's examination of simulation over the past twenty years is followed by four in-depth investigations of contemporary simulation culture: space exploration, oceanography, architecture, and biology.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Sherry Turkle is Abby Rockefeller Mauzé Professor of the Social Studies of Science and Technology at MIT and Founder and Director of the MIT Initiative on Technology and Self. A psychoanalytically trained sociologist and psychologist, she is the author of The Second Self: Computers and the Human Spirit (Twentieth Anniversary Edition, MIT Press), Life on the Screen: Identity in the Age of the Internet, and Psychoanalytic Politics: Jacques Lacan and Freud's French Revolution. She is the editor of Evocative Objects: Things We Think With, Falling for Science: Objects in Mind, and The Inner History of Devices, all three published by the MIT Press.
William J. Clancey is Chief Scientist of Human-Centered Computing in the Intelligent Systems Division at NASA Ames Research Center, and Senior Research Scientist at the Florida Institute for Human and Machine Cognition.
Stefan Helmreich is Elting E. Morison Professor of Anthropology at MIT. He is the author of Alien Ocean, Sounding the Limits of Life, and Silicon Second Nature.
Yanni Alexander Loukissas is Assistant Professor of Digital Media in the School of Literature, Media, and Communication at Georgia Institute of Technology. He is the author of Co-Designers: Cultures of Computer Simulation in Architecture.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
Vendeur : Dream Books Co., Denver, CO, Etats-Unis
Etat : good. Gently used with minimal wear on the corners and cover. A few pages may contain light highlighting or writing, but the text remains fully legible. Dust jacket may be missing, and supplemental materials like CDs or codes may not be included. May be ex-library with library markings. Ships promptly! N° de réf. du vendeur DBV.0262012707.G
Quantité disponible : 1 disponible(s)
Vendeur : Zoom Books East, Glendale Heights, IL, Etats-Unis
Etat : good. Book is in good condition and may include underlining highlighting and minimal wear. The book can also include "From the library of" labels. May not contain miscellaneous items toys, dvds, etc. . We offer 100% money back guarantee and 24 7 customer service. N° de réf. du vendeur ZEV.0262012707.G
Quantité disponible : 1 disponible(s)
Vendeur : Better World Books: West, Reno, NV, Etats-Unis
Etat : Very Good. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects. N° de réf. du vendeur 11055379-20
Quantité disponible : 1 disponible(s)
Vendeur : Better World Books, Mishawaka, IN, Etats-Unis
Etat : Good. Used book that is in clean, average condition without any missing pages. N° de réf. du vendeur 16267053-6
Quantité disponible : 1 disponible(s)
Vendeur : ThriftBooks-Atlanta, AUSTELL, GA, Etats-Unis
Hardcover. Etat : Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less. N° de réf. du vendeur G0262012707I4N00
Quantité disponible : 1 disponible(s)
Vendeur : ThriftBooks-Dallas, Dallas, TX, Etats-Unis
Hardcover. Etat : Good. No Jacket. Missing dust jacket; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less. N° de réf. du vendeur G0262012707I3N01
Quantité disponible : 1 disponible(s)
Vendeur : HPB-Diamond, Dallas, TX, Etats-Unis
hardcover. Etat : Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority! N° de réf. du vendeur S_451095800
Quantité disponible : 1 disponible(s)
Vendeur : Galisteo Consulting Group Books, Albuquerque, NM, Etats-Unis
Hardcover. Etat : Very Good. Used - very good Ships from the USA. Over the past twenty years, the technologies of simulation and visualization have changed our ways of looking at the world. In Simulation and Its Discontents, Sherry Turkle examines the now dominant medium of our working lives and finds that simulation has become its own sensibility. We hear it in Turkle's description of architecture students who no longer design with a pencil, of science and engineering students who admit that computer models seem more "real" than experiments in physical laboratories. Echoing architect Louis Kahn's famous question, "What does a brick want?", Turkle asks, "What does simulation want?" Simulations want, even demand, immersion, and the benefits are clear. Architects create buildings unimaginable before virtual design; scientists determine the structure of molecules by manipulating them in virtual space; physicians practice anatomy on digitized humans. But immersed in simulation, we are vulnerable. There are losses as well as gains. Older scientists describe a younger generation as "drunk with code." Young scientists, engineers, and designers, full citizens of the virtual, scramble to capture their mentors' tacit knowledge of buildings and bodies. From both sides of a generational divide, there is anxiety that in simulation, something important is slipping away. Turkle's examination of simulation over the past twenty years is followed by four in-depth investigations of contemporary simulation culture: space exploration, oceanography, architecture, and biology. N° de réf. du vendeur B673_48_21
Quantité disponible : 1 disponible(s)
Vendeur : Anybook.com, Lincoln, Royaume-Uni
Etat : Fair. This is an ex-library book and may have the usual library/used-book markings inside.This book has hardback covers. Clean from markings. In fair condition, suitable as a study copy. Dust jacket in fair condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,450grams, ISBN:9780262012706. N° de réf. du vendeur 7059922
Quantité disponible : 1 disponible(s)
Vendeur : FITZ BOOKS AND WAFFLES, Buffalo, NY, Etats-Unis
Hardcover. Etat : Very Good. Etat de la jaquette : Good. 1st Edition. Clean copy with unmarked and undamaged pages, intact dust jacket. First edition and first printing with full number line. N° de réf. du vendeur ABE-1732049616823
Quantité disponible : 1 disponible(s)