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Introduction To Graphical User Interfaces With Swing - Couverture souple

 
9780321220707: Introduction To Graphical User Interfaces With Swing

Synopsis

A complete introduction to programming GUIs using Java Swing, beginning with the basic features and building up until the reader is able to program complex GUIs using the advanced features of the Swing library.

Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.

Quatrième de couverture

[shelving category: Java programming/GUIs]

Designing Graphical User Interfaces (GUIs) is a key factor in developing attractive, user-friendly software. This hands-on book is for students with some experience in non-graphical Java programming and gives them everything needed to build their own interactive GUIs using Java Swing. The author takes a step-by-step approach, beginning with the basic features of the Swing library and introducing increasingly complex features, all the while demonstrating how to incorporate them into engaging and efficient programs. This book shows the reader how to:

·         design an interactive GUI;

·         display graphics and text in GUIs;

·         use the mouse to interact with the program;

·         download and display a web page in a GUI.

The book also contains many exercises and examples that reinforce the reader’s understanding of the concepts. Full sample programs are available on an accompanying website at www.pearsoned.co.uk/fischer.

Paul Fischer is an Associate Professor in the Department of Computing Science at the Technical University of Denmark, where he teaches courses in Java programming from introductory to advanced levels.

Présentation de l'éditeur

Designing Graphical User Interfaces (GUIs) is a key component in developing attractive, user friendly software. This book is an introduction to programming GUIs using the Java Swing library for students who have a basic/introductory knowledge of programming in Java. Swing is gaining in popularity and is becoming the main Java library for programming GUIs. The author takes a step-by-step approach, introducing the basics of Swing to begin with and introducing increasingly more complex concepts as the reader’s knowledge develops. The book will show the reader how to:

 

  • design an interactive GUI;
  • display graphics and text in GUIs;
  • use the mouse to interact with the program;
  • download and display a web page in a GUI.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.

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PAUL FISCHER
Edité par PEARSON EDUCACION, 2004
ISBN 10 : 0321220706 ISBN 13 : 9780321220707
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