ActionScript 3.0: Visual Quickstart Guide - Couverture souple

Livre 28 sur 68: Visual QuickStart Guide

Ypenburg, Derrick

 
9780321564252: ActionScript 3.0: Visual Quickstart Guide

Synopsis

ActionScript is the programming language integral to the Adobe Technology Platform. It began as a simple scripting language for creating interactivity and animation in Flash, but is now used to create full-featured Web applications, not only in Flash but in Flex. ActionScript 3, introduced with Flex 2, is now a full-fledged object-oriented programming language, and the need for teaching materials, for both newcomers and veterans, is great. This task-based tutorial is for students with no programming experience as well as those programmers who have learned earlier versions of the programming language and now need to learn the new version. The book walks a reader through all the fundamentals, then moves on to creating interactivity, working with data, looping and decision making, programming visualizations, and working with multimedia. It's a complete end-to-end tutorial.

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À propos de l?auteur

Derrick Ypenburg is a recognized industry expert in design and development

for the Flash Platform and creation of rich multimedia applications. Derrick

started his Flash career in Flash 3, when Flash had just changed over from

Future Splash. Derrick has over 10 years of design, ActionScript, video

streaming and motion graphic experience in Flash.

À propos de la quatrième de couverture

ActionScript is the programming language integral to the Adobe Technology Platform. It began as a simple scripting language for creating interactivity and animation in Flash, but is now used to create full-featured Web applications, not only in Flash but in Flex. ActionScript 3, introduced with Flex 2, is now a full-fledged object-oriented programming language, and the need for teaching materials, for both newcomers and veterans, is great. This task-based tutorial is for students with no programming experience as well as those programmers who have learned earlier versions of the programming language and now need to learn the new version. The book walks a reader through all the fundamentals, then moves on to creating interactivity, working with data, looping and decision making, programming visualizations, and working with multimedia. It's a complete end-to-end tutorial.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.