Book by Makar Jobe
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Covers of all aspects of multiplayer game development
and virtual world development
° The demand for multiplayer game developments has exploded in the past year to
become a billion dollar industry
° Author is a top virtual world developer using Flash ActionScript
° A rare look at development in this highly lucrative market
Summary
This book starts off with the basics of who wants these applications and why
and quickly moves into virtual world game development. The main focus is on
deconstruction of all aspects of multiplayer game development and virtual
world development. The book covers chatting, avatar creation, mini-game
integration, pathfinding, and more.
Jobe Makar (Elm City, NC) specializes in advanced ActionScript programming
in all versions of Macromedia Flash and has authored several Flash
programming books. He has over eight years experience building advanced
applications, websites, and games using Flash, XML, HTML, JavaScript, and
interacting with middleware. Jobe holds a Bachelor's Degree in Physics with 3
years of graduate study toward a PhD in physics. He has received several
awards and acknowledgements for Flash programming and regularly speaks at
industry conferences such as Flashforward, Flash in the Can, and Flash on the
Beach. Jobe is a certified Flash trainer and developer.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
EUR 3,50 expédition vers Etats-Unis
Destinations, frais et délaisVendeur : Once Upon A Time Books, Siloam Springs, AR, Etats-Unis
Paperback. Etat : Good. This is a used book in good condition and may show some signs of use or wear . This is a used book in good condition and may show some signs of use or wear . N° de réf. du vendeur mon0000540491
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