This book focuses on the intersection of bod movement, physical awareness, engineering, design, software, and hardware to capture emerging trends for enhancing sports and athletic activities.
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Veronika Tzankova is a PhD candidate in the School of Interactive Arts and Technologies, Simon Fraser University, Canada, and a Communications Instructor at Columbia College, Vancouver, Canada. Her background in human-computer interaction, communication, and sports shapes the essence of her research which explores the potential of interactive technologies to enhance physical awareness and motor-skill acquisition in high-risk sports activities.
Michael Filimowicz, PhD is Senior Lecturer in the School of Interactive Arts and Technology (SIAT) at Simon Fraser University, Canada. He has a background in computer mediated communications, audiovisual production, new media art and creative writing. His research develops new multimodal display technologies and forms, exploring novel form factors across different application contexts including gaming, immersive exhibitions, and simulations.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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Gebunden. Etat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Veronika Tzankova is a PhD candidate in the School of Interactive Arts and Technologies, Simon Fraser University, Canada, and a Communications Instructor at Columbia College, Vancouver, Canada. Her background in human-computer interactio. N° de réf. du vendeur 541490453
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Vendeur : BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Allemagne
Buch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Building on the unfolding and expanding embeddedness of digital technologies in all aspects of life, Interactive Sports Technologies: Performance, Participation, Safety focuses on the intersection of body movement, physical awareness, engineering, design, software, and hardware to capture emerging trends for enhancing sports and athletic activities. The accessible and inspiring compilation of theoretical, critical, and phenomenological approaches utilizes the domain of sports to extend our understanding of the nexus between somatic knowledge and human-computer interaction in general. Within this framework, the chapters in this volume draw upon a variety of concepts, processes, practices, and elucidative examples to bring together a timely assessment of interactive technologies' potential to facilitate increased performance, participation, and safety in sports. This collection of chapters from international authors presents diverse perspectives from a wide range of academic and practice-based researchers within a comprehensive coverage of sport disciplines. 228 pp. Englisch. N° de réf. du vendeur 9780367506094
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