Fast Algorithms for 3D-Graphics - Couverture souple

Glaeser, Georg

 
9780387942889: Fast Algorithms for 3D-Graphics

Synopsis

Illustrating the use of C, with stress on portability and speed, this book provides a mathematical background to techniques in computer graphics, before going on to develop a graphics program in C implementing these techniques. As a result, both students and professionals will find this presentation gives them a thorough understanding of the most fundamental algorithms in graphics programming, as well as providing them with a usable graphics package. Georg Glaeser covers such hot topics as hidden surfaces, shadows, reflections, patterns, and modelling curves and surfaces. Readers are assumed to be moderately familiar with programming, although all type definitions, global variables, and macros are thoroughly described prior to their first applications.

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Autres éditions populaires du même titre

9783540942887: Fast Algorithms for 3D-Graphics

Edition présentée

ISBN 10 :  3540942882 ISBN 13 :  9783540942887
Editeur : Springer, 1995
Couverture souple