Commercial computer games are alive with advanced graphics techniques and animation. This handbook offers computer games programmers C++ tools and utilities, a C++ animation class library and a step-by-step guide to the development of real-time animation. The accompanying CD includes code for the animation programming examples in the book plus some extra programs. It also contains an art gallery which shows what can be accomplished using the class library together with static pictures, animation and real-time digital video sequences.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
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Etat : Gut. Zustand: Gut | Seiten: 778 | Sprache: Englisch | Produktart: Bücher. N° de réf. du vendeur 39669650/203
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Vendeur : HPB-Red, Dallas, TX, Etats-Unis
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Vendeur : HPB-Red, Dallas, TX, Etats-Unis
Paperback. Etat : Acceptable. Connecting readers with great books since 1972. Used textbooks may not include companion materials such as access codes, etc. May have condition issues including wear and notes/highlighting. We ship orders daily and Customer Service is our top priority! N° de réf. du vendeur S_425759634
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