Patterns in Java, Volume 2 - Couverture souple

Grand, Mark

 
9780471258414: Patterns in Java, Volume 2

Synopsis

Patterns have emerged as one of the most significant new fields in object-oriented technology. Patterns can be code, rules, methods, problems or solutions that keep recurring in a software project. The appeal of patterns is that experienced programmers can share them, or nuggets of lessons learned, with other programmers to help save enormous amounts of product development time and money. Following on from the first volume, this book covers newer types of patterns written in Java such as - GRASP, Presentation or GUI, Coding, and Testing. The books work together, yet can also be read independently. The author uses UML to diagram each pattern. Other important topics include: coverage of UML and how it fits in with the analysis, implementation, and testing phases of a life cycle; case studies that demonstrate how to use these patterns in the real world; covers where NOT to use patterns; use of presentation or GUI patterns with Java Foundation Classes (JFC/Swing); over 45 different patterns presented with real-world examples and code; and a CD-ROM gives all Patterns code used in book plus J Whiteboard Edition Rational Rose '98.

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Présentation de l'éditeur

"This is the best book on patterns since the Gang of Four′s Design Patterns. The book manages to be a resource for three of the most important trends in professional programming: Patterns, Java, and UML." –Larry O′Brien, Founding Editor, Software Development, on Patterns in Java, Volume 1

Picking up where he left off in his bestselling Patterns in Java, Volume 1, Mark Grand arms you with 50 new and reusable Java patterns–some available for the first time–that help you create more elegant and reusable designs. As with Volume 1, each pattern is documented in UML and, where appropriate, a code example or an example in the core Java API is provided. Volume 2 gives you:
∗ 7 GRASP patterns that show you how to assign responsibilities to classes
∗ 12 GUI Design patterns
∗ 13 Organizational Coding patterns that help you to structure your code for readability and easier maintenance
∗ 5 Coding Optimization patterns help to improve your program′s performance in ways that a compiler′s automatic optimizations cannot
∗ 5 Code Robustness patterns
∗ 8 Testing patterns that describe different methods for software testing, including Black Box, Clean Room, and System Testing
∗ Real–world case studies that illustrate when and how to use the patterns
∗ A tutorial for writing your own designs in UML
∗ Pointers on using UML and patterns in development analysis, implementation, and testing
∗ Tons of sample code

The CD–ROM contains:
∗ All the code examples found in the book
∗ Evaluation versions of Together/J Whiteboard Edition from Object International (www.togetherj.com), OptimizeIt from Intuitive Systems, AssertMate version 1.0 from Reliable Software Technologies, and jtest! and CodeWizard for Java(TM) from ParaSoft

Biographie de l'auteur

MARK GRAND is a consultant specializing in Java and object–oriented development. He has been an instructor for Sun′s Java training programs. He is also the author of Patterns in Java, Volume 1 (Wiley), Java Language Reference, and Java Fundamental Classes.

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