Book by Isaac Kerlow
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The most inspiring, creative, and technical reference for computer animation and visual effects production
This new edition of The Art of 3D Computer Animation and Effects offers clear, step–by–step guidelines to the entire process of creating a fully rendered 3D computer animation or still image. With up–to–date coverage of the latest computer animation techniques and technology, this versatile guide provides insightful information for creating animations on film and video, computer and platform games, and visual effects for live action from modeling and rendering to animation and compositing.
Designed to work with any computer platform, this Third Edition cuts through technical jargon and presents numerous, easy–to–understand instructive diagrams. Full–color examples are presented including visual effects and animated feature movies, TV shows, and computer games by such leading companies as DreamWorks, Electronic Arts, FOX, Midway Games, Pixar Animation Studios, Sony, Square, and many independent artists and studios.
This fully revised edition features new material on the latest visual effects techniques, a new interpretation of the traditional twelve principles of animation, multiple production pipelines, plus information on subdivision surfaces, image–based rendering, motion capture, and other current techniques.
Whether you are a student, an independent artist or creator, or a production company team member, The Art of 3D Computer Animation and Effects, Third Edition has countless expert tips for you on how to improve the artistic and technical level of your 3D computer animation.
An insightful, up–to–date look at creating in the digital environment
In a practical, easy–to–understand format, The Art of 3–D Computer Animation and Effects covers every aspect of creating and outputting fully rendered three–dimensional computer still images or animations, including visual effects for live action. Along with helpful insights into the newest techniques available in the latest software programs and hardware, this new edition provides solid conceptual and critical basics through a combination of technical explanations and creative techniques. Creative vision can be brought to life on the screen through an easy–to–understand, step–by–step approach supported by full–color sample work by such leading companies as Pixar Animation Studios, Square, DreamWorks SKG, Fox, Disney, and many independent artists and studios.
Isaac Victor Kerlow (Los Angeles, CA) is Director of Digital Production at the Walt Disney Company and a longtime active member of SIGGRAPH and the Visual Effects Society.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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Vendeur : Better World Books, Mishawaka, IN, Etats-Unis
Etat : Good. 33 Edition. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. N° de réf. du vendeur GRP31849761
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Vendeur : Better World Books, Mishawaka, IN, Etats-Unis
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Vendeur : WorldofBooks, Goring-By-Sea, WS, Royaume-Uni
Paperback. Etat : Very Good. This book gives an insightful, up-to-date look at creating in the digital environment. In a practical, easy-to-understand format, "The Art of 3-D Computer Animation and Effects" covers every aspect of creating and outputting fully rendered three-dimensional computer still images or animations, including visual effects for live action. Along with helpful insights into the newest techniques available in the latest software programs and hardware, this new edition provides solid conceptual and critical basics through a combination of technical explanations and creative techniques.Creative vision can be brought to life on the screen through an easy-to-understand, step-by-step approach supported by full-color sample work by such leading companies as Pixar Animation Studios, Square, DreamWorks SKG, Fox, Disney, and many independent artists and studios. Isaac Victor Kerlow (Los Angeles, CA) is Director of Digital Production at the Walt Disney Company and a longtime active member of SIGGRAPH and the Visual Effects Society. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. N° de réf. du vendeur GOR002804645
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