Short, sharp advice on getting story into your indie game.
"An approachable, practical field guide for one of the trickiest and most rewarding aspects of game development, "Narrative Design for Indies" is packed with straightforward, actionable advice. Worth your time!" - Chris Bourassa, Creative Director of Darkest Dungeon.
"This book's real strength lies in the fact that it's aimed directly at the indie developer with specific examples to bolster that." - Steve Ince, Creator of Captain Morgane and So Blonde.
You want to create a video game? Great!
You want to tell a story? Fantastic!
You want to create a video game that tells a story? What? Are you insane?!
I’m joking, kind of. You don’t have to be insane to tell a good story through your Indie video game, but you do have to be out of your mind. What I mean is, you have to empty your brain of a whole bunch of stuff that Hollywood and Triple-As have told you about games and stories, and fill it up with stuff that’s actually going to work on your teeny tiny budget.
Three Act structure? That’s like trying to shove a giant triangle through a tiny circle.
Hero’s Journey? Yup, that’ll take you nowhere, fast.
Authorial Authority. Now you’re just winding me up!
Whether you’re an Indie developer or a narrative designer wanting to work in the Indie space, Narrative Design for Indies: Getting Started is the first in a series of books that will take you through some tried and true techniques of Indie video game storytelling. Techniques that have been developed to blow minds rather than budgets.
Who am I? And do you know how weird it feels to write a third person description of yourself?
Edwin McRae has been working in the Indie video game space as a narrative designer for many years and is now scrambling his seasoned brain and serving it up as an omelette of hard-earned-wisdom for your educational consumption.
For less than a Hearthstone Welcome Bundle or a few hundred clash of Clans gems, you can find out how to use story in your Indie game to both engage and immerse your players.
You want to create an Indie video game that tells a story?
Cool.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Vendeur : World of Books (was SecondSale), Montgomery, IL, Etats-Unis
Paperback. Etat : Good. You want to create a video game? Great You want to tell a story? Fantastic You want to create a video game that tells a story? What? Are you insane? I'm joking, kind of. You don't have to be insane to tell a good story through your Indie video game, but you do have to be out of your mind. What I mean is, you have to empty your brain of a whole bunch of stuff that Hollywood and Triple-As have told you about games and stories, and fill it up with stuff that's actually going to work on your teeny tiny budget. Three Act structure? That's like trying to shove a giant triangle through a tiny circle. Hero's Journey? Yup, that'll take you nowhere, fast. Authorial Authority. Now you're just winding me up Whether you're an Indie developer or a narrative designer wanting to work in the Indie space, Narrative Design for Indies: Getting Started will take you through some tried and true techniques of Indie video game storytelling. Techniques that have been developed to blow minds rather than budgets. N° de réf. du vendeur CIN0473430606G
Quantité disponible : 1 disponible(s)
Vendeur : World of Books Inc, Montgomery, IL, Etats-Unis
Paperback. Etat : Good. You want to create a video game? Great You want to tell a story? Fantastic You want to create a video game that tells a story? What? Are you insane? I'm joking, kind of. You don't have to be insane to tell a good story through your Indie video game, but you do have to be out of your mind. What I mean is, you have to empty your brain of a whole bunch of stuff that Hollywood and Triple-As have told you about games and stories, and fill it up with stuff that's actually going to work on your teeny tiny budget. Three Act structure? That's like trying to shove a giant triangle through a tiny circle. Hero's Journey? Yup, that'll take you nowhere, fast. Authorial Authority. Now you're just winding me up Whether you're an Indie developer or a narrative designer wanting to work in the Indie space, Narrative Design for Indies: Getting Started will take you through some tried and true techniques of Indie video game storytelling. Techniques that have been developed to blow minds rather than budgets. N° de réf. du vendeur CIN0473430606G
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Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
Etat : New. N° de réf. du vendeur 31847598-n
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Vendeur : BargainBookStores, Grand Rapids, MI, Etats-Unis
Paperback or Softback. Etat : New. Narrative Design for Indies: Getting Started. Book. N° de réf. du vendeur BBS-9780473430603
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Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
Etat : As New. Unread book in perfect condition. N° de réf. du vendeur 31847598
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Vendeur : Rarewaves.com USA, London, LONDO, Royaume-Uni
Paperback. Etat : New. N° de réf. du vendeur LU-9780473430603
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Vendeur : California Books, Miami, FL, Etats-Unis
Etat : New. N° de réf. du vendeur I-9780473430603
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Vendeur : Chiron Media, Wallingford, Royaume-Uni
PF. Etat : New. This item is printed on demand. Brand new book, sourced directly from publisher. Dispatch time is 6-7 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely. N° de réf. du vendeur 6666-IUK-9780473430603
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Vendeur : PBShop.store US, Wood Dale, IL, Etats-Unis
PAP. Etat : New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. N° de réf. du vendeur L0-9780473430603
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Vendeur : PBShop.store UK, Fairford, GLOS, Royaume-Uni
PAP. Etat : New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. N° de réf. du vendeur L0-9780473430603
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