This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinkers, designers and writers in the emerging field of games and learning - including James Paul Gee, Soren Johnson, Eric Klopfer, Colleen Macklin, Thomas Malaby, Bonnie Nardi, David Sirlin and others. Together, their work functions both as an excellent introduction to the field of games and learning and as a powerful argument for the use of games in formal and informal learning environments in a digital age.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Constance Steinkuehler is an Assistant Professor of Educational Communications and Technology at the University of Wisconsin, Madison. She is currently on leave to serve as a Senior Policy Analyst at the Office of Science and Technology Policy in the Executive Office of the President to advise on national initiatives related to games and learning.
Kurt Squire is an Associate Professor of Educational Communications and Technology at the University of Wisconsin, Madison. He is the Director of the Educational Research Integration Area at the Morgridge Institute for Research, a design and research lab that makes scientific discovery visible through the development of games and simulations for public understanding.
Sasha Barab is a Professor in the Teachers College at Arizona State University, where he also holds the Pinnacle West Presidential Chair and is a Founding Senior Scientist and Scholar of the Learning Sciences Institute.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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Etat : New. Leaders in the field provide an introduction to video games and learning, including essays on game design and game culture. Editor(s): Barab, Sasha; Squire, Kurt; Steinkuehler, Constance. Series: Learning in Doing: Social, Cognitive and Computational Perspectives. Num Pages: 480 pages, 31 b/w illus. 5 tables. BIC Classification: JNV. Category: (U) Tertiary Education (US: College). Dimension: 231 x 162 x 31. Weight in Grams: 772. . 2012. Illustrated. hardcover. . . . . N° de réf. du vendeur V9780521196239
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Etat : New. Leaders in the field provide an introduction to video games and learning, including essays on game design and game culture. Editor(s): Barab, Sasha; Squire, Kurt; Steinkuehler, Constance. Series: Learning in Doing: Social, Cognitive and Computational Perspectives. Num Pages: 480 pages, 31 b/w illus. 5 tables. BIC Classification: JNV. Category: (U) Tertiary Education (US: College). Dimension: 231 x 162 x 31. Weight in Grams: 772. . 2012. Illustrated. hardcover. . . . . Books ship from the US and Ireland. N° de réf. du vendeur V9780521196239
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Hardcover. Etat : new. Hardcover. This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinkers, designers and writers in the emerging field of games and learning - including James Paul Gee, Soren Johnson, Eric Klopfer, Colleen Macklin, Thomas Malaby, Bonnie Nardi, David Sirlin and others. Together, their work functions both as an excellent introduction to the field of games and learning and as a powerful argument for the use of games in formal and informal learning environments in a digital age. This volume covers major topics in the field of video games and learning. Written by some of the most influential thinkers in the field, it argues that video games are an important medium for shaping how people - young and old alike - think and learn in the digital age. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. N° de réf. du vendeur 9780521196239
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