This text provides an introduction to C++ programming using development tools provided in the Microsoft Visual C++ graphical programming environment. The key idea here is graphical programming in which programmers design and build functioning C++ programs using graphical development tools in addition to standard coding techniques. The book is divided into four parts dealing with procedural programming, data structures, object-oriented programming and event-based programming using Microsoft Foundation Classes (MFC). The book also presents fundamental concepts of software engineering, with useful learning tools (including end-of-section exercises, programmer's notes and enrichment sections) that build readers' Visual C++ programming skills.
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