Josh Baxter Levels Up - Couverture rigide

Brown, Gavin

 
9780545772945: Josh Baxter Levels Up

Synopsis

Video game lover Josh Baxter knows that seventh grade at a new school may be his hardest challenge yet, but he's not afraid to level up and win!

Josh Baxter is sick and tired of hitting the reset button. It's not easy being the new kid for the third time in two years. One mistake and now the middle school football star is out to get him. And Josh's sister keeps offering him lame advice about how to make friends, as if he needs her help finding allies!Josh knows that his best bet is to keep his head down and stay under the radar. If no one notices him, nothing can touch him, right? But when Josh's mom sees his terrible grades and takes away his video games, it's clear his strategy has failed. Josh needs a new plan, or he'll never make it to the next level, let alone the next grade. He's been playing not to lose. It's time to play to win.

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À propos de l?auteur

Gavin Brown has written stories and designed games for the bestselling Spirit Animals and The 39 Clues series, and is the creator of the highly rated iOS and Android game Blindscape. He lives in a narrow apartment in New York City's East Village.

À propos de la quatrième de couverture

LEVEL UP AND WIN

Player 1: Josh Baxter

Backstory: Gamer. New kid at third new school in two years. Lives with mom and sister, Lindsay (aka Princess Perfect).

Enemies: Henry Schmittendorf, middle-school football star (aka the Mitten Monster).

Allies: None.


LEVEL 1: NEW SCHOOL, NEW RULES

Strategy: Make it out alive, at any cost.

Outcome: Enemy unlocked. Potential allies alienated. One life lost.

Strategic Assessment: This isn't working. My grades are terrible, I have no friends, Mom is taking away my video games, and Mittens is out to get me. I need a new strategy!


I've been playing not to lose. It's time to play to win.

Extrait. © Reproduit sur autorisation. Tous droits réservés.

Dad always told me, when I got mad at a video game, “Turn your anger into resolve to level up. Make it your need to increase your skills and win.” And then, when I would tell him how I was going to do better tomorrow, he'd bring out his favorite saying. “If you have something hard to do, the best time to start is now.” A lot of the people in my real life seem almost like characters from a game. I sketch them out on several pages of graph paper and pin them to my wall. I try drawing myself as a silent but deadly ninja, but that doesn't feel right. Hiding and pretending there's nothing wrong has only made everything worse.Have I been doing everything wrong? What sort of game is this?It certainly isn't like a ninja game, where you start out able to sneak, jump from rooftop to rooftop, and fling throwing stars at your enemies. No, it's more like an adventure game. One of the ones where you start out with three hit points, armor made out of old potato sacks, and a balsa wood sword.In every adventure game the character starts out at the bottom. A level-one scrub. No skills, powers, or magic items. And if I want to reach the top, to become the hero who could get the grades, beat the bullies, and maybe even impress a princess, there's only one way. I have to grind my way through the levels. I need to learn the rulebook, earn the experience points, max out my stats, and level up. I've been playing not to lose. It's time to play to win.

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Autres éditions populaires du même titre

9780545873277: Josh Baxter Levels Up

Edition présentée

ISBN 10 :  0545873274 ISBN 13 :  9780545873277
Couverture souple