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Real-Time Interactive 3D Games: Creating 3D Games in Macromedia Director 8.5 Shockwave Studio - Couverture souple

 
9780672322853: Real-Time Interactive 3D Games: Creating 3D Games in Macromedia Director 8.5 Shockwave Studio
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Book by Partridge Allen

Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.

Présentation de l'éditeur :

This book provides an exciting blend of game design strategies, nuts-and-bolts programming tips, deeply detailed code samples, and richly developed games and demos. Real-Time Interactive 3D Games defines the role of narratives in games and is packed with valuable advice on a variety of topics, including tapping into the traditions of theater to make the games you develop more dramatic and tips for marketing your 3D game.

The first part of the book demonstrates good character and environment design for interactive games. A substantial set of tutorials on the use of 3D Lingo to program games follows. Finally, you can follow along with Dr. Partridge and his team as they build a dramatic real-time interactive 3D game called 17 Keys. The structure mirrors the best game development practices to give you the skills to go out and develop games on your own.

  • A detailed and practical guide to Shockwave 3D, including simulating physics for games and advanced control with modifiers.
  • Beyond just code, teaches game design procedures including developing treatments, specs and game interface design strategies.
  • Intelligent game agents explained and demonstrated.
  • Cameras, lights, models, shaders, textures, and animation.
  • Secrets to low-poly modeling for real-time games.
  • A fully developed real-time 3D game with explanations and commented code.
Biographie de l'auteur :

Dr. Allen Partridge teaches Dramatic Media, specializing in interactive entertainment, at the University of Georgia and runs Insight Interactive, an online game-development company. Allen is the co-host of dirGames-L, the largest online e-mail discussion community centered on game design and creation using Macromedia Director.

Allen's game and interactive CD-ROM credits include Art Car Crazy, Word Wacky, Camp Scamp, and Virtual Silly Puttie. Recently he released ICE-T, network conferencing software designed specifically for theatre preproduction teams to hold interactive production meetings.

Allen has been working with Macromedia Director since 1995. He is the founder of the recently created Director-3D.com, the first online community created for the sole purpose of sharing information regarding the use of Macromedia Director and 3D.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.

  • ÉditeurSams
  • Date d'édition2001
  • ISBN 10 0672322854
  • ISBN 13 9780672322853
  • ReliureBroché
  • Numéro d'édition1
  • Nombre de pages624
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Partridge, Allen
Edité par Sams (2001)
ISBN 10 : 0672322854 ISBN 13 : 9780672322853
Neuf Soft cover Quantité disponible : 2
Vendeur :
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(Sioux Falls, SD, Etats-Unis)
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Description du livre Soft cover. Etat : New. contains sealed CD-ROM(Inventory#Jeena3?mw1). N° de réf. du vendeur Abebooks110905

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EUR 19,25
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