This annual reference work examines aspects of the development and use of simulations, games and other active learning experiences. It deals with the issue of transferring skills developed through simulation and gaming from the learning environment to the real world.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
This annual reference work examines aspects of the development and use of simulations, games and other active learning experiences. It deals with the issue of transferring skills developed through simulation and gaming from the learning environment to the real world.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.