The ultimate guide to creating a computer game for children aged 12+. It shows how to master algorithms and instructions, write a pseudo code, conquer the programming language of Python, and create a game with multiple levels and characters to control.
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As a board member of Computing at School (CAS), Shahneila Saeed was part of the working party to propose a Computing Curriculum. She has been head of Computing/ICT at a London secondary school, responsible for introducing Computer Science into all Key Stages, and currently works on the Digital Schoolhouse project.
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Vendeur : MusicMagpie, Stockport, Royaume-Uni
Etat : Very Good. 1752141932. 7/10/2025 10:05:32 AM. N° de réf. du vendeur U9780750292788
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Vendeur : Better World Books Ltd, Dunfermline, Royaume-Uni
Etat : Good. Ships from the UK. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. N° de réf. du vendeur 38502217-20
Quantité disponible : 1 disponible(s)