1.1. What This Book is About This book is a study of - subrecursive programming systems, - efficiency/program-size trade-offs between such systems, and - how these systems can serve as tools in complexity theory. Section 1.1 states our basic themes, and Sections 1.2 and 1.3 give a general outline of the book. Our first task is to explain what subrecursive programming systems are and why they are of interest. 1.1.1. Subrecursive Programming Systems A subrecursive programming system is, roughly, a programming language for which the result of running any given program on any given input can be completely determined algorithmically. Typical examples are: 1. the Meyer-Ritchie LOOP language [MR67, DW83], a restricted assem- bly language with bounded loops as the only allowed deviation from straight-line programming; 2. multi-tape 'lUring Machines each explicitly clocked to halt within a time bound given by some polynomial in the length ofthe input (see [BH79, HB79]); 3. the set of seemingly unrestricted programs for which one can prove 1 termination on all inputs (see [Kre51, Kre58, Ros84]); and 4. finite state and pushdown automata from formal language theory (see [HU79]). lOr, more precisely, the collection of programs, p, ofsome particular general-purpose programming language (e.g., Lisp or Modula-2) for which there is a proof in some par- ticular formal system (e.g., Peano Arithmetic) that p halts on all inputs.
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Gebunden. Etat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. 1 Introduction.- 1.1 What This Book is About.- 1.1.1 Subrecursive Programming Systems.- 1.1.2 Relative Succinctness Trade-offs.- 1.1.3 The Toolkit.- 1.2 Outline of Part I. A Subrecursion Programming Systems Toolkit.- 1.3 Outline of Part II. Program Succinct. N° de réf. du vendeur 5975490
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Buch. Etat : Neu. This item is printed on demand - Print on Demand Titel. Neuware -1.1. What This Book is About This book is a study of ¿ subrecursive programming systems, ¿ efficiency/program-size trade-offs between such systems, and ¿ how these systems can serve as tools in complexity theory. Section 1.1 states our basic themes, and Sections 1.2 and 1.3 give a general outline of the book. Our first task is to explain what subrecursive programming systems are and why they are of interest. 1.1.1. Subrecursive Programming Systems A subrecursive programming system is, roughly, a programming language for which the result of running any given program on any given input can be completely determined algorithmically. Typical examples are: 1. the Meyer-Ritchie LOOP language [MR67,DW83], a restricted assem bly language with bounded loops as the only allowed deviation from straight-line programming; 2. multi-tape 'lUring Machines each explicitly clocked to halt within a time bound given by some polynomial in the length ofthe input (see [BH79,HB79]); 3. the set of seemingly unrestricted programs for which one can prove 1 termination on all inputs (see [Kre51,Kre58,Ros84]); and 4. finite state and pushdown automata from formal language theory (see [HU79]). lOr, more precisely, the collection of programs, p, ofsome particular general-purpose programming language (e.g., Lisp or Modula-2) for which there is a proof in some par ticular formal system (e.g., Peano Arithmetic) that p halts on all inputs.Springer Basel AG in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 264 pp. Englisch. N° de réf. du vendeur 9780817637675
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Buch. Etat : Neu. Druck auf Anfrage Neuware - Printed after ordering - 1.1. What This Book is About This book is a study of subrecursive programming systems, efficiency/program-size trade-offs between such systems, and how these systems can serve as tools in complexity theory. Section 1.1 states our basic themes, and Sections 1.2 and 1.3 give a general outline of the book. Our first task is to explain what subrecursive programming systems are and why they are of interest. 1.1.1. Subrecursive Programming Systems A subrecursive programming system is, roughly, a programming language for which the result of running any given program on any given input can be completely determined algorithmically. Typical examples are: 1. the Meyer-Ritchie LOOP language [MR67,DW83], a restricted assem bly language with bounded loops as the only allowed deviation from straight-line programming; 2. multi-tape 'lUring Machines each explicitly clocked to halt within a time bound given by some polynomial in the length ofthe input (see [BH79,HB79]); 3. the set of seemingly unrestricted programs for which one can prove 1 termination on all inputs (see [Kre51,Kre58,Ros84]); and 4. finite state and pushdown automata from formal language theory (see [HU79]). lOr, more precisely, the collection of programs, p, ofsome particular general-purpose programming language (e.g., Lisp or Modula-2) for which there is a proof in some par ticular formal system (e.g., Peano Arithmetic) that p halts on all inputs. N° de réf. du vendeur 9780817637675
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