Gamification and Design Thinking in Higher Education: Case Studies for Instructional Innovation in the Economics Classroom - Couverture souple

Bueno Muñoz, Carmen; Hernández Nanclares, Núria; Murillo Zamorano, Luis R.; López Sánchez, José Ángel

 
9781032675411: Gamification and Design Thinking in Higher Education: Case Studies for Instructional Innovation in the Economics Classroom

Synopsis

This book analyzes the use of gamification and design thinking in Higher Education, examining how both techniques can be combined and used together to promote motivation, engagement, and participation among students.

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À propos de l?auteur

Carmen Bueno Muñoz is Lecturer at the Department of Economics, the Faculty of Economics and Business, the University of Zaragoza, Spain. She has a Ph.D. from the University of Extremadura, Spain, and was granted the Extraordinary Doctorate Award from the same university.

Núria Hernández Nanclares is Associate Professor at the Department of Applied Economics, University of Oviedo, Spain. She holds a Ph.D. in economics and is specialized in teaching innovation in economics and higher education. She is accredited for online teaching by the University of Oviedo, Spain, and as a "Flipped Learning" trainer by the Flipped Learning Global Initiative (FLGI).

Luis R. Murillo Zamorano is Associate Professor at the Department of Economics and Director of the Research Group in Economic Analysis and Marketing Management (AEDIMARK R&D Group) in the University of Extremadura, Spain. He has a Ph.D. in economics from the University of York, UK.

José Ángel López Sánchez is Associate Professor in the Marketing and Market Research Area and Researcher in the Research Group on Economic Analysis and Marketing Management (AEDIMARK R&D Group) in the University of Extremadura, Spain. He has a Ph.D. from the University of Oviedo, Spain.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.

Autres éditions populaires du même titre

9781032660721: Gamification and Design Thinking in Higher Education

Edition présentée

ISBN 10 :  1032660724 ISBN 13 :  9781032660721
Editeur : Routledge, 2023
Couverture rigide