This book delves into the power relations between computational practices, technology infrastructures, knowledge, and their reproductions of bias in design at multiple scales. It provides critical perspectives and insights on how computation intersects with architecture, design, the built environment, and society.
Computational practices, tools and methods in design, architecture, and the built environment, frequently offer technocentric solutions to design problems. Portrayed as mere tools that are "neutral" and "optimized", these technological infrastructures mask social, political, and environmental entanglements involved in their creation and expansion as well as the power of software monopolies and technology providers.
The six contributions to this volume provide critical perspectives and insights on how computation intersects with architecture, design, the built environment, and society. The chapters cover diverse topics such as data practices for design simulations, machine learning (ML) and digital humanities methods for digital heritage, a computationally-aided exploration of ideologies of digital architecture, embodied and craft practice for digital fabrication, feminist hacking practices challenging heteronormative values in digital urban design, and post-disciplinary pedagogies for computational design.
The book will be of interest to researchers, students and practitioners in the fields of architecture, built environment, computational design, science and technology studies, and sociology. The chapters in this book were originally published in Digital Creativity.
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Yana Boeva is Junior Research Group Leader and Postdoctoral Researcher at the Institute for Social Sciences and the Cluster of Excellence “Integrative Computational Design and Construction for Architecture (IntCDC)” at the University of Stuttgart, Germany. Her research interests include the critical studies of computation, digital infrastructure, knowledge and skill requirements in the digital transformation, epistemic cultures and practices of design and engineering, and their sociocultural context. Her latest co-edited book Algorithmic Regimes: Methods, Interactions, and Politics (2024) explores how algorithms have become a central technology for producing, circulating, and evaluating knowledge in multiple societal arenas.
Vernelle A. A. Noel, Ph.D. is Assistant Professor of Computational Design at Carnegie Mellon University , Pittsburgh, USA, and Director of the Situated Computation + Design Lab. She investigates craft traditions, embodied and technological practices, the built environment, and their societal intersections to build new frameworks and methodologies. She builds novel tools and methods to explore social, cultural, and political aspects of computation and emerging technologies for new reconfigurations of practice, pedagogy, and publics. Her work has been supported by the Graham Foundation, the Mozilla Foundation, and ideas2innovation (i2i), among others. She is a recipient of the DigitalFUTURES Young Award for exceptional research and scholarship in the field of critical computational design, and has a TEDx Talk titled, “The Power of Making: Craft, Computation, and Carnival.”
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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Paperback. Etat : new. Paperback. This book delves into the power relations between computational practices, technology infrastructures, knowledge, and their reproductions of bias in design at multiple scales. It provides critical perspectives and insights on how computation intersects with architecture, design, the built environment, and society.Computational practices, tools and methods in design, architecture, and the built environment, frequently offer technocentric solutions to design problems. Portrayed as mere tools that are "neutral" and "optimized", these technological infrastructures mask social, political, and environmental entanglements involved in their creation and expansion as well as the power of software monopolies and technology providers.The six contributions to this volume provide critical perspectives and insights on how computation intersects with architecture, design, the built environment, and society. The chapters cover diverse topics such as data practices for design simulations, machine learning (ML) and digital humanities methods for digital heritage, a computationally-aided exploration of ideologies of digital architecture, embodied and craft practice for digital fabrication, feminist hacking practices challenging heteronormative values in digital urban design, and post-disciplinary pedagogies for computational design.The book will be of interest to researchers, students and practitioners in the fields of architecture, built environment, computational design, science and technology studies, and sociology. The chapters in this book were originally published in Digital Creativity. This book delves into the power relations between computational practices, technology infrastructures, knowledge, and their reproductions of bias in design, at multiple scales. It provides critical perspectives and insights on how computation intersects with architecture, design, the built environment, and society. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9781032953601
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Paperback. Etat : new. Paperback. This book delves into the power relations between computational practices, technology infrastructures, knowledge, and their reproductions of bias in design at multiple scales. It provides critical perspectives and insights on how computation intersects with architecture, design, the built environment, and society.Computational practices, tools and methods in design, architecture, and the built environment, frequently offer technocentric solutions to design problems. Portrayed as mere tools that are "neutral" and "optimized", these technological infrastructures mask social, political, and environmental entanglements involved in their creation and expansion as well as the power of software monopolies and technology providers.The six contributions to this volume provide critical perspectives and insights on how computation intersects with architecture, design, the built environment, and society. The chapters cover diverse topics such as data practices for design simulations, machine learning (ML) and digital humanities methods for digital heritage, a computationally-aided exploration of ideologies of digital architecture, embodied and craft practice for digital fabrication, feminist hacking practices challenging heteronormative values in digital urban design, and post-disciplinary pedagogies for computational design.The book will be of interest to researchers, students and practitioners in the fields of architecture, built environment, computational design, science and technology studies, and sociology. The chapters in this book were originally published in Digital Creativity. This book delves into the power relations between computational practices, technology infrastructures, knowledge, and their reproductions of bias in design, at multiple scales. It provides critical perspectives and insights on how computation intersects with architecture, design, the built environment, and society. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. N° de réf. du vendeur 9781032953601
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Taschenbuch. Etat : Neu. Neuware - This book delves into the power relations between computational practices, technology infrastructures, knowledge, and their reproductions of bias in design at multiple scales. It provides critical perspectives and insights on how computation intersects with architecture, design, the built environment, and society.Computational practices, tools and methods in design, architecture, and the built environment, frequently offer technocentric solutions to design problems. Portrayed as mere tools that are 'neutral' and 'optimized', these technological infrastructures mask social, political, and environmental entanglements involved in their creation and expansion as well as the power of software monopolies and technology providers.The six contributions to this volume provide critical perspectives and insights on how computation intersects with architecture, design, the built environment, and society. The chapters cover diverse topics such as data practices for design simulations, machine learning (ML) and digital humanities methods for digital heritage, a computationally-aided exploration of ideologies of digital architecture, embodied and craft practice for digital fabrication, feminist hacking practices challenging heteronormative values in digital urban design, and post-disciplinary pedagogies for computational design.The book will be of interest to researchers, students and practitioners in the fields of architecture, built environment, computational design, science and technology studies, and sociology. The chapters in this book were originally published in Digital Creativity. N° de réf. du vendeur 9781032953601
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