This book transforms Minecraft from casual screen time into a meaningful therapeutic tool. It demonstrates how clinicians of all skill levels can harness the game’s popularity to support children’s mental health within an intentional, therapeutic setting.
Drawing on established play therapy modalities and contemporary neuroscience, the book presents a practical, seven-part approach. Through vibrant case vignettes, it details ways to help children work through big emotions, negative self-talk, trauma, and grief – all within the world of Minecraft. The book’s seven-part framework also provides strategies for working with parents to navigate screen time and strengthen family bonds. Essential clinical considerations are also discussed, including treatment planning, documentation, privacy, and tips for engaging ADHD and neurodivergent clients.
Adventures in the Digital Playroom provides essential guidance for clinicians, from play therapists to school counselors, linking Minecraft's cultural influence with established clinical theory. It is also an invaluable resource for parents and families seeking to transform conflicts over gaming into opportunities for connection and growth.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Brian W. Keating, MA, LPC, is a synergetic play therapist who specializes in online play therapy and the therapeutic use of Minecraft.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
Vendeur : Grand Eagle Retail, Bensenville, IL, Etats-Unis
Paperback. Etat : new. Paperback. This book transforms Minecraft from casual screen time into a meaningful therapeutic tool. It demonstrates how clinicians of all skill levels can harness the games popularity to support childrens mental health within an intentional, therapeutic setting.Drawing on established play therapy modalities and contemporary neuroscience, the book presents a practical, seven-part approach. Through vibrant case vignettes, it details ways to help children work through big emotions, negative self-talk, trauma, and grief all within the world of Minecraft. The books seven-part framework also provides strategies for working with parents to navigate screen time and strengthen family bonds. Essential clinical considerations are also discussed, including treatment planning, documentation, privacy, and tips for engaging ADHD and neurodivergent clients.Adventures in the Digital Playroom provides essential guidance for clinicians, from play therapists to school counselors, linking Minecraft's cultural influence with established clinical theory. It is also an invaluable resource for parents and families seeking to transform conflicts over gaming into opportunities for connection and growth. This book transforms Minecraft from casual screen time into a meaningful therapeutic tool. It demonstrates how clinicians of all skill levels can harness the games popularity to support childrens mental health within an intentional, therapeutic setting. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9781041014485
Quantité disponible : 1 disponible(s)
Vendeur : Rarewaves.com USA, London, LONDO, Royaume-Uni
Paperback. Etat : New. This book transforms Minecraft from casual screen time into a meaningful therapeutic tool. It demonstrates how clinicians of all skill levels can harness the game's popularity to support children's mental health within an intentional, therapeutic setting.Drawing on established play therapy modalities and contemporary neuroscience, the book presents a practical, seven-part approach. Through vibrant case vignettes, it details ways to help children work through big emotions, negative self-talk, trauma, and grief - all within the world of Minecraft. The book's seven-part framework also provides strategies for working with parents to navigate screen time and strengthen family bonds. Essential clinical considerations are also discussed, including treatment planning, documentation, privacy, and tips for engaging ADHD and neurodivergent clients.Adventures in the Digital Playroom provides essential guidance for clinicians, from play therapists to school counselors, linking Minecraft's cultural influence with established clinical theory. It is also an invaluable resource for parents and families seeking to transform conflicts over gaming into opportunities for connection and growth. N° de réf. du vendeur LU-9781041014485
Quantité disponible : 2 disponible(s)
Vendeur : California Books, Miami, FL, Etats-Unis
Etat : New. N° de réf. du vendeur I-9781041014485
Quantité disponible : Plus de 20 disponibles
Vendeur : Rarewaves USA, HEBRON, KY, Etats-Unis
Paperback. Etat : New. This book transforms Minecraft from casual screen time into a meaningful therapeutic tool. It demonstrates how clinicians of all skill levels can harness the game's popularity to support children's mental health within an intentional, therapeutic setting.Drawing on established play therapy modalities and contemporary neuroscience, the book presents a practical, seven-part approach. Through vibrant case vignettes, it details ways to help children work through big emotions, negative self-talk, trauma, and grief - all within the world of Minecraft. The book's seven-part framework also provides strategies for working with parents to navigate screen time and strengthen family bonds. Essential clinical considerations are also discussed, including treatment planning, documentation, privacy, and tips for engaging ADHD and neurodivergent clients.Adventures in the Digital Playroom provides essential guidance for clinicians, from play therapists to school counselors, linking Minecraft's cultural influence with established clinical theory. It is also an invaluable resource for parents and families seeking to transform conflicts over gaming into opportunities for connection and growth. N° de réf. du vendeur LU-9781041014485
Quantité disponible : 2 disponible(s)
Vendeur : Revaluation Books, Exeter, Royaume-Uni
Paperback. Etat : Brand New. 280 pages. 9.00x6.00x9.00 inches. In Stock. This item is printed on demand. N° de réf. du vendeur __1041014481
Quantité disponible : 2 disponible(s)
Vendeur : Speedyhen, Hertfordshire, Royaume-Uni
Etat : NEW. N° de réf. du vendeur NW9781041014485
Quantité disponible : 3 disponible(s)
Vendeur : CitiRetail, Stevenage, Royaume-Uni
Paperback. Etat : new. Paperback. This book transforms Minecraft from casual screen time into a meaningful therapeutic tool. It demonstrates how clinicians of all skill levels can harness the games popularity to support childrens mental health within an intentional, therapeutic setting.Drawing on established play therapy modalities and contemporary neuroscience, the book presents a practical, seven-part approach. Through vibrant case vignettes, it details ways to help children work through big emotions, negative self-talk, trauma, and grief all within the world of Minecraft. The books seven-part framework also provides strategies for working with parents to navigate screen time and strengthen family bonds. Essential clinical considerations are also discussed, including treatment planning, documentation, privacy, and tips for engaging ADHD and neurodivergent clients.Adventures in the Digital Playroom provides essential guidance for clinicians, from play therapists to school counselors, linking Minecraft's cultural influence with established clinical theory. It is also an invaluable resource for parents and families seeking to transform conflicts over gaming into opportunities for connection and growth. This book transforms Minecraft from casual screen time into a meaningful therapeutic tool. It demonstrates how clinicians of all skill levels can harness the games popularity to support childrens mental health within an intentional, therapeutic setting. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. N° de réf. du vendeur 9781041014485
Quantité disponible : 1 disponible(s)
Vendeur : THE SAINT BOOKSTORE, Southport, Royaume-Uni
Paperback / softback. Etat : New. New copy - Usually dispatched within 3 working days. N° de réf. du vendeur B9781041014485
Quantité disponible : 3 disponible(s)
Vendeur : moluna, Greven, Allemagne
Etat : New. Brian W. Keating, MA, LPC, is a synergetic play therapist who specializes in online play therapy and the therapeutic use of Minecraft.This book transforms Minecraft from casual screen time into a meaningful therapeutic tool. I. N° de réf. du vendeur 2882665633
Quantité disponible : 3 disponible(s)
Vendeur : Rarewaves USA United, HEBRON, KY, Etats-Unis
Paperback. Etat : New. This book transforms Minecraft from casual screen time into a meaningful therapeutic tool. It demonstrates how clinicians of all skill levels can harness the game's popularity to support children's mental health within an intentional, therapeutic setting.Drawing on established play therapy modalities and contemporary neuroscience, the book presents a practical, seven-part approach. Through vibrant case vignettes, it details ways to help children work through big emotions, negative self-talk, trauma, and grief - all within the world of Minecraft. The book's seven-part framework also provides strategies for working with parents to navigate screen time and strengthen family bonds. Essential clinical considerations are also discussed, including treatment planning, documentation, privacy, and tips for engaging ADHD and neurodivergent clients.Adventures in the Digital Playroom provides essential guidance for clinicians, from play therapists to school counselors, linking Minecraft's cultural influence with established clinical theory. It is also an invaluable resource for parents and families seeking to transform conflicts over gaming into opportunities for connection and growth. N° de réf. du vendeur LU-9781041014485
Quantité disponible : 2 disponible(s)