What will you learn from this book?
Go from beginner to confident developer as you create apps, games, and real-world projects using C#, .NET 9, and Visual Studio. With this engaging, visual guide, you'll master object-oriented programming, build 3D games in Unity, harness the power of LINQ for data queries, and learn to leverage AI tools in your development, through puzzles, hands-on exercises, and practical projects that stick. Dive right in and build a cross-platform game in chapter one using C# and .NET MAUI--running on Windows, macOS, Android, and iOS. Our readers have become professional developers, team leads, and coding streamers. No experience needed--just bring your desire to learn. This is where your coding journey begins.
What's so special about this book?
If you've read a Head First book, you know what to expect: a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. With this book, you'll learn C# through a multisensory experience that engages your mind--rather than a text-heavy approach that puts you to sleep.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Andrew Stellman is a developer, architect, speaker, agile coach, project manager, and expert in building better software. Andrew is an author and international speaker, with top-selling books in software development and project management, and world-recognized expert in transforming and improving software organizations, teams, and code. He has architected and built large-scale software systems, managed large international software teams, and consulted for companies, schools, and corporations, including Microsoft, the National Bureau of Economic Research, Bank of America, Notre Dame, and MIT. He's had the privilege of working with some pretty amazing programmers during that time, and likes to think that he's learned a few things from them.
Jennifer Greene is an agile coach, development manager, business analyst, project manager, tester, speaker, and authority on software engineering practices and principles. She's been building software for over twenty years in many different domains including media, finance, and IT consulting. She's worked with teams of excellent developers and testers to tackle tough technical problems and focused her career on finding and fixing the habitual process issues that crop up along the way.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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