An easy-to-follow primer on the fundamentals of digital game design The quickly evolving mobile market is spurring digital game creation into the stratosphere, with revenue from games exceeding that of the film industry.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Learn Game Design Quickly and Easily
This full–color guide gives newcomers a solid foundation in the fundamentals of digital game design. From key design concepts to setting up gameplay navigation to understanding production pipelines, this is the perfect primer, with coverage that includes designing for consoles, PCs, TVs, smartphones, and tablets. If you′re an aspiring game artist, here′s your chance to learn the art, the technology, and the techniques you need to succeed in this exciting field.
Learn these game design essentials and more:
Game types, from action to educational to role–playing
Core components story, characters, props, animation
How the playback system affects the visual design
Animation, texture, lighting, sound, and 3D modeling
The game design production pipeline, start to finish
Modes, menus, adjusting gameplay, and other navigation basics
Building levels, interfaces, and a Game Design Document (GDD)
Life in the studio interviews with industry pros
Learn about the art of creating game backgrounds to convey grandeur or complexity
Good audio and sound effects are an integral part of game creation
This striking Essentials book features:
Chapter–opening learning objectives
Step–by–step tutorials
Four–color screenshots and illustrations
Essentials and Beyond summaries and additional suggested exercises
Downloadable support files
An easy–to–follow primer on the fundamentals of digital game design
The quickly evolving mobile market is spurring digital game creation into the stratosphere, with revenue from games exceeding that of the film industry. With this guide to the basics, you′ll get in on the game of digital game design while you learn the skills required for storyboarding, character creation, environment creation, level design, programming, and testing.
With Game Design Essentials, you′ll benefit from a general–but–thorough overview of the core art and technology fundamentals of digital game design for the 21st century.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
Vendeur : Used Book Company, Egg Harbor Township, NJ, Etats-Unis
Etat : very_good. Shows minimal signs of wear and previous use. Can include notes highlighting. A portion of your purchase benefits nonprofits! - Note: Edition & format may differ from what is shown in stock photo & item details. May not include supplementary material such as toys, access code, dvds, etc. N° de réf. du vendeur 584ZST000IK4_ns
Quantité disponible : 1 disponible(s)
Vendeur : HPB-Red, Dallas, TX, Etats-Unis
paperback. Etat : Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! N° de réf. du vendeur S_448901509
Quantité disponible : 1 disponible(s)
Vendeur : Better World Books Ltd, Dunfermline, Royaume-Uni
Etat : Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. N° de réf. du vendeur GRP91303152
Quantité disponible : 1 disponible(s)