A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes
Mathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques necessary for two- and three-dimensional computer graphics. Focusing on the significant mathematical results, the book establishes key algorithms used to build complex graphics scenes.
Written for readers with various levels of mathematical background, the book develops a solid foundation for graphics techniques and fills in relevant graphics details often overlooked in the literature. Rather than use a rigid theorem/proof approach, the book provides a flexible discussion that moves from vector geometry through transformations, curve modeling, visibility, and lighting models. Mathematical Structures for Computer Graphics also includes:Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
STEVEN J. JANKE, PhD, is Professor of Mathematics and Computer Science at Colorado College. He has over 20 years of teaching experience in the field of computer graphics and is the coauthor of Introduction to Linear Models and Statistical Inference, also published by Wiley.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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Etat : New. A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes Mathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques necessary for two- and three-dimensional computer graphics. Num Pages: 408 pages, black & white illustrations, figures. BIC Classification: UG; UYAM. Category: (P) Professional & Vocational. Dimension: 241 x 161 x 27. Weight in Grams: 736. . 2014. 1st Edition. Paperback. . . . . N° de réf. du vendeur V9781118712191
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