Articles liés à Building Blocks of Tabletop Game Design

Building Blocks of Tabletop Game Design - Couverture souple

 
9781138365490: Building Blocks of Tabletop Game Design

Synopsis

Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms compiles hundreds of different mechanisms, organized by category. Each has a description of how it works, discussion of its pros and cons, how it can be implemented, and examples of specific games that use it. Building Blocks can be read cover to cover, used as a reference when looking for inspiration for a new design, help solving a specific problem, or assist in getting unstuck in the midst of a project. This book, the first to collect mechanisms like this in the tabletop game design field, aims to be a practical guide that will be a great starting point for beginning designers, a handy guidebook for the experienced, and an ideal classroom textbook.

Key Features

  • The first compendium of its kind in the tabletop game field.
  • Covers the nuts and bolts of design to resolve specific challenges.
  • Serves as a practical guide, a great starting point for beginning designers, and a reference for seasoned professionals.
  • Contains discussion of a series of standalone mechanisms, in a standard format and style, with cross-links to related mechanics and specific examples.
  • Includes hundreds of mechanism entries with accompanying diagrams and sample games to study.
  • Ideal for professional or classroom use.

Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.

À propos de l?auteur

Geoffrey Engelstein - is the designer of many tabletop games, including The Ares Project, the Space Cadets series, The Dragon & Flagon, The Expanse, and more. He is the host of Ludology, a bi-weekly podcast about game design in its seventh year, and a ten-year contributor to the Dice Tower podcast with his biweekly GameTek segments discussing the math, science, and psychology of games. He has published GameTek: The Math and Science of Gaming, which was re-published by Harper-Collins in early 2019. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design, and has been invited to speak about game design at PAX, GenCon, Metatopia, and the Game Developers Conference. When not talking about, designing, or playing games, Geoff runs Mars International, a product development firm focusing on consumer and medical device engineering. He has a BS in Physics and a BS in Electrical Engineering from the Massachusetts Institute of Technology. Isaac Shalev - is the designer, together with his longtime collaborator Matt Loomis, of a variety of board games including Seikatsu, Ravenous River and Show & Tile . He is also the co-host of On Board Games, one of the longest-running and most-respected tabletop game podcasts. Over the last five years, Isaac has interviewed people from every corner of the industry including top designers, publishers, distributors, illustrators, convention-runners, store-owners and more, and brought their insights to the gaming community at large. Isaac also writes about game design at www.kindfortress.com and his series on Tabletop Game Design Patterns is a favorite among game designers. Isaac's eclectic work in the game industry includes advising publishers, editing rulebooks, speaking about game design at schools, running board gaming fundraisers, and organizing PACT - the Playtesters Alliance of Connecticut. When he's not playing games, making games, or talking about games Isaac runs Sage70, Inc., a data strategy consultancy that works exclusively with nonprofit organizations. Isaac lives in Stamford, CT with his wife, three kids, a dog, and a lawn that grows unreasonably quickly.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.

  • ÉditeurRoutledge
  • Date d'édition2019
  • ISBN 10 1138365491
  • ISBN 13 9781138365490
  • ReliureBroché
  • Langueanglais
  • Nombre de pages516
  • Coordonnées du fabricantnon disponible

Acheter D'occasion

état :  Assez bon
The book has been read, but is...
Afficher cet article
EUR 74,81

Autre devise

EUR 5,93 expédition depuis Royaume-Uni vers France

Destinations, frais et délais

Autres éditions populaires du même titre

9781138365520: Building Blocks of Tabletop Game Design

Edition présentée

ISBN 10 :  1138365521 ISBN 13 :  9781138365520
Editeur : CRC Press, 2019
Couverture rigide

Résultats de recherche pour Building Blocks of Tabletop Game Design

Image d'archives

Engelstein, Geoffrey
Edité par CRC Press, 2019
ISBN 10 : 1138365491 ISBN 13 : 9781138365490
Ancien ou d'occasion Paperback

Vendeur : WorldofBooks, Goring-By-Sea, WS, Royaume-Uni

Évaluation du vendeur 5 sur 5 étoiles Evaluation 5 étoiles, En savoir plus sur les évaluations des vendeurs

Paperback. Etat : Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. N° de réf. du vendeur GOR012558243

Contacter le vendeur

Acheter D'occasion

EUR 74,81
Autre devise
Frais de port : EUR 5,93
De Royaume-Uni vers France
Destinations, frais et délais

Quantité disponible : 2 disponible(s)

Ajouter au panier