Interactive Storytelling for Video Games: A Player-centered Approach to Creating Memorable Characters and Stories - Couverture rigide

Lebowitz, Josiah; Klug, Chris

 
9781138427464: Interactive Storytelling for Video Games: A Player-centered Approach to Creating Memorable Characters and Stories

Synopsis

What really makes a video game story interactive? What's the best way to create an interactive story?How much control should players be given? Do they really want that control in the first place?Do they even know what they want-or are their stated desires at odds with the unconscious preferences?All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:

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À propos de l?auteur

Josiah Lebowitz

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.

Autres éditions populaires du même titre

9780240817170: Interactive Storytelling for Video Games

Edition présentée

ISBN 10 :  0240817176 ISBN 13 :  9780240817170
Editeur : Routledge, 2011
Couverture souple