An up-to-date guide to creating your own fun and useful Raspberry Pi(TM) programs
This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Pi--with no programming experience required. Programming the Raspberry Pi(TM) Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot.Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Simon Monk has authored 25 titles on electronics and programming. His books have sold nearly a million copies worldwide and have been translated into nine languages. He also designs products for Monk Makes, the business he runs with his wife.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
Vendeur : -OnTimeBooks-, Phoenix, AZ, Etats-Unis
Etat : very_good. Gently read. May have name of previous ownership, or ex-library edition. Binding tight; spine straight and smooth, with no creasing; covers clean and crisp. Minimal signs of handling or shelving. 100% GUARANTEE! Shipped with delivery confirmation, if you're not satisfied with purchase please return item for full refund. Ships USPS Media Mail. N° de réf. du vendeur OTV.126425735X.VG
Quantité disponible : 1 disponible(s)
Vendeur : Better World Books, Mishawaka, IN, Etats-Unis
Etat : Good. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. N° de réf. du vendeur 50573548-20
Quantité disponible : 1 disponible(s)
Vendeur : HPB-Red, Dallas, TX, Etats-Unis
paperback. Etat : Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! N° de réf. du vendeur S_453794407
Quantité disponible : 1 disponible(s)
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
Etat : As New. Unread book in perfect condition. N° de réf. du vendeur 42354688
Quantité disponible : Plus de 20 disponibles
Vendeur : Lakeside Books, Benton Harbor, MI, Etats-Unis
Etat : New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! N° de réf. du vendeur OTF-S-9781264257355
Quantité disponible : 3 disponible(s)
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
Etat : New. N° de réf. du vendeur 42354688-n
Quantité disponible : Plus de 20 disponibles
Vendeur : INDOO, Avenel, NJ, Etats-Unis
Etat : New. Brand New. N° de réf. du vendeur 9781264257355
Quantité disponible : Plus de 20 disponibles
Vendeur : Rarewaves USA, OSWEGO, IL, Etats-Unis
Paperback. Etat : New. An up-to-date guide to creating your own fun and useful Raspberry PiT programs This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Pi-with no programming experience required. Programming the Raspberry PiT: Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot.Configure your Raspberry Pi and explore its featuresStart writing and debugging Python programsUse strings, lists, functions, and dictionariesWork with modules, classes, and methodsApply object-oriented development methodsCreate user-friendly games using PygameBuild intuitive user interfaces with guizeroInterface with hardware using the gpiozero libraryAttach external electronics through the GPIO portAdd powerful Web features to your projects. N° de réf. du vendeur LU-9781264257355
Quantité disponible : 2 disponible(s)
Vendeur : California Books, Miami, FL, Etats-Unis
Etat : New. N° de réf. du vendeur I-9781264257355
Quantité disponible : 7 disponible(s)
Vendeur : Grand Eagle Retail, Bensenville, IL, Etats-Unis
Paperback. Etat : new. Paperback. An up-to-date guide to creating your own fun and useful Raspberry Pi programs This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Piwith no programming experience required. Programming the Raspberry Pi: Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot.Configure your Raspberry Pi and explore its featuresStart writing and debugging Python programsUse strings, lists, functions, and dictionariesWork with modules, classes, and methodsApply object-oriented development methodsCreate user-friendly games using PygameBuild intuitive user interfaces with guizeroInterface with hardware using the gpiozero libraryAttach external electronics through the GPIO portAdd powerful Web features to your projects "Updated for Raspberry Pi 4; covers the latest Raspberry Pi OS; contains engaging DIY projects"--Cover. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9781264257355
Quantité disponible : 1 disponible(s)