Practical Game Development With Unity and Blender

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9781305074705: Practical Game Development With Unity and Blender
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1.

Alan Thorn
Edité par Cengage Learning, Inc, United States (2014)
ISBN 10 : 130507470X ISBN 13 : 9781305074705
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Description du livre Cengage Learning, Inc, United States, 2014. Paperback. Etat : New. Language: English. Brand new Book. Today's game developers, particularly those working in smaller, independent studios, need to be "expert generalists"-that is, skilled in a wide range of tasks, from coding and level design to 3D modeling, animation, and more. Beyond knowing how to make great games, they also need the perspective and the experience to develop products quickly-all while working with limited resources, time, and budgets. They must take a holistic approach to the art and science of game development, with an emphasis on optimizing workflow. In PRACTICAL GAME DEVELOPMENT WITH UNITY AND BLENDER, author and developer Alan Thorn presents a unique 10-stage workflow for development success, offering advice and ideas (and plenty of practical examples) for developing games quickly and efficiently using some of today's most popular (and free!) software tools. You'll work with Unity (game engine), Blender (3D modeling and animation), and GIMP (image editor), fusing them into a single, productive workflow. Far beyond simply teaching you to operate a specific piece of software, this book guides you through the full process of game creation, with concrete instruction and tangible examples (including project and asset files, available on the book's companion website). PRACTICAL GAME DEVELOPMENT WITH UNITY AND BLENDER will help you become a more powerful developer-the kind of broadly skilled generalist who can thrive at any game studio, large or small. N° de réf. du vendeur AAS9781305074705

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2.

Alan Thorn
Edité par Cengage Learning, Inc, United States (2014)
ISBN 10 : 130507470X ISBN 13 : 9781305074705
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Description du livre Cengage Learning, Inc, United States, 2014. Paperback. Etat : New. Language: English. Brand new Book. Today's game developers, particularly those working in smaller, independent studios, need to be "expert generalists"-that is, skilled in a wide range of tasks, from coding and level design to 3D modeling, animation, and more. Beyond knowing how to make great games, they also need the perspective and the experience to develop products quickly-all while working with limited resources, time, and budgets. They must take a holistic approach to the art and science of game development, with an emphasis on optimizing workflow. In PRACTICAL GAME DEVELOPMENT WITH UNITY AND BLENDER, author and developer Alan Thorn presents a unique 10-stage workflow for development success, offering advice and ideas (and plenty of practical examples) for developing games quickly and efficiently using some of today's most popular (and free!) software tools. You'll work with Unity (game engine), Blender (3D modeling and animation), and GIMP (image editor), fusing them into a single, productive workflow. Far beyond simply teaching you to operate a specific piece of software, this book guides you through the full process of game creation, with concrete instruction and tangible examples (including project and asset files, available on the book's companion website). PRACTICAL GAME DEVELOPMENT WITH UNITY AND BLENDER will help you become a more powerful developer-the kind of broadly skilled generalist who can thrive at any game studio, large or small. N° de réf. du vendeur AAS9781305074705

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Alan Thorn
Edité par Cengage Learning, Inc, United States (2014)
ISBN 10 : 130507470X ISBN 13 : 9781305074705
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Description du livre Cengage Learning, Inc, United States, 2014. Paperback. Etat : New. Language: English. Brand new Book. Today's game developers, particularly those working in smaller, independent studios, need to be "expert generalists"-that is, skilled in a wide range of tasks, from coding and level design to 3D modeling, animation, and more. Beyond knowing how to make great games, they also need the perspective and the experience to develop products quickly-all while working with limited resources, time, and budgets. They must take a holistic approach to the art and science of game development, with an emphasis on optimizing workflow. In PRACTICAL GAME DEVELOPMENT WITH UNITY AND BLENDER, author and developer Alan Thorn presents a unique 10-stage workflow for development success, offering advice and ideas (and plenty of practical examples) for developing games quickly and efficiently using some of today's most popular (and free!) software tools. You'll work with Unity (game engine), Blender (3D modeling and animation), and GIMP (image editor), fusing them into a single, productive workflow. Far beyond simply teaching you to operate a specific piece of software, this book guides you through the full process of game creation, with concrete instruction and tangible examples (including project and asset files, available on the book's companion website). PRACTICAL GAME DEVELOPMENT WITH UNITY AND BLENDER will help you become a more powerful developer-the kind of broadly skilled generalist who can thrive at any game studio, large or small. N° de réf. du vendeur BTE9781305074705

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Alan Thorn
Edité par Cengage Learning, Inc
ISBN 10 : 130507470X ISBN 13 : 9781305074705
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Description du livre Cengage Learning, Inc. Paperback. Etat : New. New copy - Usually dispatched within 2 working days. N° de réf. du vendeur B9781305074705

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Alan Thorn (author)
Edité par Cengage Learning 2014-07-11, Australia (2014)
ISBN 10 : 130507470X ISBN 13 : 9781305074705
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Description du livre Cengage Learning 2014-07-11, Australia, 2014. paperback. Etat : New. N° de réf. du vendeur 9781305074705

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Alan Thorn
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Description du livre Cengage Learning, Inc, 2014. PAP. Etat : New. New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. N° de réf. du vendeur CN-9781305074705

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Alan Thorn
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Description du livre CENGAGE Learning Custom Publishing, 2014. Etat : New. N° de réf. du vendeur TH9781305074705

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Alan Thorn
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Description du livre Cengage Learning PTR, 2014. Etat : New. book. N° de réf. du vendeur M130507470X

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Thorn, Alan
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Description du livre Cengage Learning, 2014. Paperback. Etat : Brand New. 1st edition. 352 pages. 9.00x7.50x1.00 inches. In Stock. N° de réf. du vendeur __130507470X

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Thorn, Alan
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Description du livre Cengage Learning PTR. PAPERBACK. Etat : New. 130507470X BRAND NEW W/FAST SHIPPING! This item is: Practical Game Development with Unity and Blender, 1st Ed., by Alan Thorn; FORMAT: Bound Book; ISBN: 9781305074705. Choose Expedited for fastest shipping! Our 98%+ rating proves our commitment! We cannot ship to PO Boxes/APO Addresses or outside the continental U.S. To avoid ordering the wrong item, please check your item's ISBN number!. N° de réf. du vendeur C9781305074705

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