This book is a practical guide for students on the different strategies employed by historians when studying the history of games, in addition to representations of the past within historical games.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Esther Wright is a Lecturer in Digital History at the University of Cardiff, UK.
Iain Donald is a Lecturer in Design & UX at Edinburgh Napier University, UK.
Nick Webber is Associate Professor in Media at Birmingham City University, UK.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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Hardcover. Etat : new. Hardcover. This book offers an accessible introduction to the dynamic intersection between history and games, and the flourishing discipline of Historical Game Studies. From the representation of the past found in games with historical themes and settings- both digital and analogue- to the histories we might write about games, their development, use and the cultures and discourses that surround them, these methods offer something very new to the study of history.How do we approach games as objects of historical study, or as ways of creating narratives and representations of the past? What methods and approaches do we need to account for when understanding the complex and multifaceted histories of games, as well as the myriad ways in which games have and continue to engage with history? Writing Game Histories answers these questions and more, offering the perfect guide to this rapidly growing and increasingly popular field of research, and provides an invaluable resource for considering its future. This book is a practical guide for students on the different strategies employed by historians when studying the history of games, in addition to representations of the past within historical games. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9781350468252
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Hardcover. Etat : new. Hardcover. This book offers an accessible introduction to the dynamic intersection between history and games, and the flourishing discipline of Historical Game Studies. From the representation of the past found in games with historical themes and settings- both digital and analogue- to the histories we might write about games, their development, use and the cultures and discourses that surround them, these methods offer something very new to the study of history.How do we approach games as objects of historical study, or as ways of creating narratives and representations of the past? What methods and approaches do we need to account for when understanding the complex and multifaceted histories of games, as well as the myriad ways in which games have and continue to engage with history? Writing Game Histories answers these questions and more, offering the perfect guide to this rapidly growing and increasingly popular field of research, and provides an invaluable resource for considering its future. This book is a practical guide for students on the different strategies employed by historians when studying the history of games, in addition to representations of the past within historical games. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. N° de réf. du vendeur 9781350468252
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Buch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This book offers an accessible introduction to the dynamic intersection between history and games, and the flourishing discipline of Historical Game Studies. From the representation of the past found in games with historical themes and settings- both digital and analogue- to the histories we might write about games, their development, use and the cultures and discourses that surround them, these methods offer something very new to the study of history.How do we approach games as objects of historical study, or as ways of creating narratives and representations of the past What methods and approaches do we need to account for when understanding the complex and multifaceted histories of games, as well as the myriad ways in which games have and continue to engage with history Writing Game Histories answers these questions and more, offering the perfect guide to this rapidly growing and increasingly popular field of research, and provides an invaluable resource for considering its future. N° de réf. du vendeur 9781350468252
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Etat : New. 2026. hardcover. . . . . . N° de réf. du vendeur V9781350468252
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