Articles liés à Possible Worlds in Video Games: From Classic Narrative...

Possible Worlds in Video Games: From Classic Narrative to Meaningful Actions - Couverture souple

José Planells De La Maza, Antonio

 
9781387386420: Possible Worlds in Video Games: From Classic Narrative to Meaningful Actions

Synopsis

In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is oriented to the analysis of video games as integrated systems.

Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.

Présentation de l'éditeur

In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is oriented to the analysis of video games as integrated systems.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.