This book surveys current methods used to create real-looking objects in the computer. The text provides a solid foundational math introduction to curves and surfaces; the reader needs no advanced math. Topics are organized by different interpolation/approximation techniques. The book includes a gallery of color images, Mathematica code listings, and sections on curves and surfaces by refinement and on sweep surfaces. A Web site maintained and updated by the author provides readers with errata and auxiliary material This engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer game makers, and applied mathematicians.
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Destinations, frais et délaisVendeur : moluna, Greven, Allemagne
Etat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Contains sections on curves and surfaces by refinement and on sweep surfaces, many examples worked out in detail, gallery with colored images and Mathematica code listingsHas a website maintained and updated by the author, providing readers with e. N° de réf. du vendeur 4172572
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Vendeur : BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Allemagne
Taschenbuch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Requires only a basic knowledge of mathematics and is geared toward the general educated specialists.Includes agallery of color images and Mathematica code listings. 480 pp. Englisch. N° de réf. du vendeur 9781441920232
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Vendeur : Ria Christie Collections, Uxbridge, Royaume-Uni
Etat : New. In. N° de réf. du vendeur ria9781441920232_new
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Vendeur : Chiron Media, Wallingford, Royaume-Uni
PF. Etat : New. N° de réf. du vendeur 6666-IUK-9781441920232
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Vendeur : buchversandmimpf2000, Emtmannsberg, BAYE, Allemagne
Taschenbuch. Etat : Neu. Neuware -Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics.Key features: Good foundational mathematical introduction to curves and surfaces; no advanced math required Topics organized by different interpolation/approximation techniques, each technique providing useful information about curves and surfaces Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader Includes a gallery of color images, Mathematica code listings, and sections on curves and surfaces by refinement and on sweep surfaces Web site maintained and updated by the author, providing readers with errata and auxiliary materialThis engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer gamemakers, applied mathematicians, and students majoring in computer graphics and its applications. It may be used in a classroom setting or as a general reference.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 480 pp. Englisch. N° de réf. du vendeur 9781441920232
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Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
Taschenbuch. Etat : Neu. Druck auf Anfrage Neuware - Printed after ordering - Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics.Key features:- Good foundational mathematical introduction to curves and surfaces; no advanced math required- Topics organized by different interpolation/approximation techniques, each techniqueproviding useful information about curves and surfaces- Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader- Includes a gallery of color images, Mathematica code listings, and sections on curves and surfaces by refinement and on sweep surfaces- Web site maintained and updated by the author, providing readers with errata and auxiliary materialThis engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer gamemakers, applied mathematicians, and students majoring in computer graphics and its applications. It may be used in a classroom setting or as a general reference. N° de réf. du vendeur 9781441920232
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Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
Etat : New. N° de réf. du vendeur 18953181-n
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Vendeur : THE SAINT BOOKSTORE, Southport, Royaume-Uni
Paperback / softback. Etat : New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 893. N° de réf. du vendeur C9781441920232
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Vendeur : Sunny Day Books, Mayer, AZ, Etats-Unis
Paperback. Etat : As New. A very nice copy. Text in clean/unmarked condition. Cover has minor shelf rubbings. Binding is tight. N° de réf. du vendeur E6B190829387
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Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
Etat : New. N° de réf. du vendeur 18953181-n
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