Evolutionary Game Design - Couverture souple

Livre 6 sur 322: SpringerBriefs in Computer Science

Browne, Cameron

 
9781447121787: Evolutionary Game Design

Synopsis

The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published.

Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.

Présentation de l'éditeur

The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published.

Présentation de l'éditeur

This book describes the first successful automated board game design. New rule sets were derived via evolutionary methods, and self-play trials estimated interest to players. The result is a number of new games, one of which has been commercially published.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.

Autres éditions populaires du même titre

9781447121800: Evolutionary Game Design

Edition présentée

ISBN 10 :  1447121805 ISBN 13 :  9781447121800
Editeur : Springer, 2012
Couverture souple