Good software design is simple and easy to understand. Unfortunately, the average computer program today is so complex that no one could possibly comprehend how all the code works. This concise guide helps you understand the fundamentals of good design through scientific laws--principles you can apply to any programming language or project from here to eternity.
Whether you're a junior programmer, senior software engineer, or non-technical manager, you'll learn how to create a sound plan for your software project, and make better decisions about the pattern and structure of your system.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Max Kanat-Alexander, Chief Architect of the open-source Bugzilla Project, Google Software Engineer, and writer, has been fixing computers since he was eight years old and writing software since he was fourteen. He is the author of http: //www.codesimplicity.com/ and http: //www.fedorafaq.org, and is currently living in Northern California.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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Paperback. Etat : new. Paperback. Every complexity of software design, simplified and codified at last, for use by every programmer, from the novice to the architects of major applications. This book contains the fundamental laws of software development, the primary pieces of understanding that make the difference between a mid-level/junior programmer and the high-level senior software engineer. The book exists to help all programmers understand the process of writing software, on a very fundamental level that can be applied to any programming language or project, from here into eternity. Code Simplicity is also written in such a way that even non-technical managers of software teams can gain an understanding of what the "right way" and the "wrong way" is (and why they are right and wrong) when it comes to software design. The focus of the book is primarily on "software design," the process of creating a plan for a software project and making technical decisions about the pattern and structure of a system. This book contains the fundamental laws of software development, the primary pieces of understanding that make the difference between a mid-level/junior programmer and the high-level senior software engineer. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9781449313890
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